"At the highest level of Apple, in their heart of hearts, they're not proud of the iPhone being a game machine," John Carmack, a former colleague of Devine, told Kotaku recently in an interview. "They wish it was something else."<BR><BR>As much I respect Carmack, this sounds like a re-hashed version of Apple's former worries about the Mac being perceived as a "game machine" when it was first released. Given the design and marketing of the iPhone, it seems clear to me that it is primarily intended as an entertainment device and by extension "game machine". If Apple intended the iPhone to be a productivity and business device, then it would have a freaking To Do list and allow you to save and at least read (if not create/modify) documents in popular business formats (without having to buy 3rd party software to do it). Or maybe he's saying that Apple wants the iPhone to be a media only device, except for that whole app store thing. <BR><BR>I think Apple isn't anti-gaming, it's just worried about all those unwashed 3rd party developers mucking up their pristine, highly polished software ecosystem. <BR><BR>Maybe Apple execs really do have an anti-gaming bias; even so, their anti-3rd-party-dev bias more then accounts for his problems with apple.