This has been my frustration. I run a SFF mini ITX system and needed a 12+GB short card with only 2 fans. Only the 5060ti could get me there for under $500. I would very much prefer to have gotten an AMD card if it were available near that price. 8 just will not cut it any longer and AMD shouldn't offer it to be honest.An 8GB option. AMD nooooooooo....
[cough] https://www.techpowerup.com/337073/...upport-ryzen-ai-max-and-radeon-rx-9000-seriesAt this point, 8GB or 16GB doesn't matter, AMD has squandered their good will till I see official support in ROCm/HIP for their whole consumer line in Linux, on par with Nvidia. Otherwise I'm going to wait to see what Intel releases later this year, because they are working hard to bring their OneAPI to parity with Nvidia whereas AMD is half-assing even with the new RT 9xxx series.
somewhat baffled that the 8 gig version is aimed at 5060 whilst 16 gig at 5060ti.. the only difference is the vram, right?
There's nothing wrong with an 8GB option, as long as there's a 12GB option.An 8GB option. AMD nooooooooo....
I'm not sure AMD had an option for 12gb here. They are still using gddr6 so the 3gb modules aren't an option unlike Nvidia. A 192 but bus would be a very different chip design and not the half a 9070 that they used for the 9060. The 16gb version should be using clamshell on the memory with chips on both sides of the card. I suppose they could possibly clamshell half the memory channels but I'm not sure that is possible and would mean the top 4gb of ram had half the bandwidth.insert joke about not even Apple uses 8gb anymore
Yes I’m aware that it’s different but I just HAD to. All ribbing aside, 8gb in this price range is just crap and they could have just as easily done 12gb at $299 and 16gb at $399 or similar to undercut nvidia and taken an easy win. 8gb at $299 is just not good and not enough of a price difference from the nvidia competitor to justify the difference.
There absolutely IS a problem with an 8Gb option if it's $300 (and it'll be more almost certainly).There's nothing wrong with an 8GB option, as long as there's a 12GB option.
Which, granted, there isn't...there's a 16GB option.
Now, whether either option is worthwhile is a whole 'nother thing. We'll have to wait and see some real-world tests.
Now that's a name I haven't heard in a long time. Didn't AMD replace Catalyst with Radeon Software?AMD officially supports a range of different user-selectable TBP numbers in its Catalyst driver package, and some GPU makers were shipping cards that used higher TBPs by default
lol AMD pretty much copied Nvidia's homework. 8/16GB 9060XT matches up against the 8/16GB 5060Ti. I bet next announcement will be a 8GB only 9060 to go up against the 8GB only 5060.An 8 GB card is no bueno. Also another weird scenario where the 9070 GRE 12GB has both more and less VRAM than the 9060XT. A baffling decision. We're already seeing the 5060 Ti 8GB suffering in current gen at 1440p. It's not going to be pretty for anyone who gets the 9060XT either. AMD should know better.
Out of curiosity, can you list a few?There absolutely IS a problem with an 8Gb option if it's $300 (and it'll be more almost certainly).
The problem is that 8Gb GPUs don't work correctly in many new AAA games, even at 1080p. 16Gb is the absolute minimum a GPU should be sold with at $300 or more. Because any less than that and you're hitting the limit in modern games. Most games will still just about work ok, but many have stuttering where your fps dips to single-digits or, most frequently, the textures will just never load in and you'll be playing games that look just awful. 8Gb GPUs are broken more and more often and even when they aren't technically broken, they're still massively limited.
Indiana Jones, Space Marine 2, Hogwarts Legacy, The Last of Us 1/2, Final Fantasy XIV, Horizon Forbidden West, A Plague Tale: Requiem, Assassin's Creed Shadows, Cyberpunk with RT, Marvel Rivals, Jedi Survivor...really Starfield is actually one of the few AAA titles released in the past two years that doesn't have issues with 8Gb of VRAM. BG3 is fine also, but it's also a five-year-old game (albeit the final release was only two years ago). Five years ago almost all games were fine. Some of those games stutter (most of those stutter) only because of a lack of VRAM. Like you'll get 70-80fps on the 5060Ti 16Gb but have minimums of 9fps on the 8Gb model (averages tend to stay relatively close). Some of them just don't load textures though (Space Marine 2, Hogwarts Legacy and The Last of Us all have that issue so you're stuck with the LOD textures and the real ones never load in).Out of curiosity, can you list a few?
I'm a bit behind the times since I think of Cyberpunk 2077, Starfield and BG3 as new-ish games, and all of them play just fine on my ancient RTX 3070 8 GB.
Indiana Jones, Space Marine 2, Hogwarts Legacy, The Last of Us 1/2, Final Fantasy XIV, Horizon Forbidden West, A Plague Tale: Requiem, Assassin's Creed Shadows, Cyberpunk with RT, Marvel Rivals, Jedi Survivor...really Starfield is actually one of the few AAA titles released in the past two years that doesn't have issues with 8Gb of VRAM. BG3 is fine also, but it's also a five-year-old game (albeit the final release was only two years ago). Five years ago almost all games were fine. Some of those games stutter (most of those stutter) only because of a lack of VRAM. Like you'll get 70-80fps on the 5060Ti 16Gb but have minimums of 9fps on the 8Gb model (averages tend to stay relatively close). Some of them just don't load textures though (Space Marine 2, Hogwarts Legacy and The Last of Us all have that issue so you're stuck with the LOD textures and the real ones never load in).
Essentially anything recent that involves RT is busted in some way on 8Gb VRAM cards except Doom: The Dark Ages and that's because id software are engineering wizards (but also their maximum texture quality is lower than other AAA titles).
No usually dollars translates directly to € with the exchange rate hidding the added VAT.Hmm so in Europe that becomes what? 400€? Probably closer to 500-600€ the first few months... 9070 is about 720€, XT is 795€. I could care less about DLSS. And at least we can use regular 8-pins. And you overpay a bit less.
Let's just hope that theses aren't vaporware and stay at these prices. But with everything else happening in the world right now, I know that's like winning the lottery.
There's nothing wrong with an 8GB option, as long as there's a 12GB option.
Which, granted, there isn't...there's a 16GB option.
Now, whether either option is worthwhile is a whole 'nother thing. We'll have to wait and see some real-world tests.
I'm not sure AMD had an option for 12gb here. They are still using gddr6 so the 3gb modules aren't an option unlike Nvidia. A 192 but bus would be a very different chip design and not the half a 9070 that they used for the 9060. The 16gb version should be using clamshell on the memory with chips on both sides of the card. I suppose they could possibly clamshell half the memory channels but I'm not sure that is possible and would mean the top 4gb of ram had half the bandwidth.
We'll have to see where the performance ends up. If it is pretty close to the 5060ti it should be really strong if it stays anywhere near MSRP. The 9060 16 gb would be cheaper than the 5060ti 8gb and I can't see why anyone would buy the 5060ti 8gb in that situation. The price difference is even bigger when comparing the 16gb models. The 8gb model matches the MSRP for the 5060 so if it's slightly faster that seems like the obvious buy.
Edit AMD seems to be claiming the 9060 16gb is ~5% faster than the 5060ti 8gb in their testing. That sounds promising but it's interesting they are comparing to the 8gb model as the performance should be the same as long as it's not running out of memory. If that's close to accurate and not due to memory issues they should have another hit on their hands.
Interesting. I've played most of those on my 8GB card without any slowdowns. It's a Festivus miracle!Indiana Jones, Space Marine 2, Hogwarts Legacy, The Last of Us 1/2, Final Fantasy XIV, Horizon Forbidden West, A Plague Tale: Requiem, Assassin's Creed Shadows, Cyberpunk with RT, Marvel Rivals, Jedi Survivor...really Starfield is actually one of the few AAA titles released in the past two years that doesn't have issues with 8Gb of VRAM. BG3 is fine also, but it's also a five-year-old game (albeit the final release was only two years ago). Five years ago almost all games were fine. Some of those games stutter (most of those stutter) only because of a lack of VRAM. Like you'll get 70-80fps on the 5060Ti 16Gb but have minimums of 9fps on the 8Gb model (averages tend to stay relatively close). Some of them just don't load textures though (Space Marine 2, Hogwarts Legacy and The Last of Us all have that issue so you're stuck with the LOD textures and the real ones never load in).
Essentially anything recent that involves RT is busted in some way on 8Gb VRAM cards except Doom: The Dark Ages and that's because id software are engineering wizards (but also their maximum texture quality is lower than other AAA titles).
Same here, although my 3080 does have a whole 10GB of RAM, must be that extra 2GB making all the difference I guess..Interesting. I've played most of those on my 8GB card without any slowdowns. It's a Festivus miracle!