Peter Molyneux is back with yet another new take on the “god game”

Tam-Lin

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I want to have hope that this will be good, and the Bullfrom/Lionhead members of his team are at least somewhat reassuring, but his output over the past 20 years has not been promising. I'm sort of disturbed that after his serial failures, he had enough money left to self-fund something like this.
 
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"Famous game designer puts together dream team for dream game that ends up being neat but way overshot and failed to deliver and would have been amazing if the team just let go of their ego and made a game that was actually fun"

Are we doing another one of these?

Edit: I posted this sarcastically without bothering to read the article. Then I went back and saw this:

"I think my first realization was I had to get the old team back together again,"

ffs
 
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lewax00

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If you're a gamer of a certain age, you probably have fond memories of Peter Molyneux as the mind behind ambitious games like Populous, Dungeon Keeper, and the Fable series. If you're of a slightly younger age, you probably remember him as the serial overpromiser
Nah...he was a serial overpromiser back then too.
 
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159 (160 / -1)
We are sorely missing a great God Game ala Black & White as a genre, and as alluring as the siren song of the genre godfather making a new one is; I'm going to wait several weeks after release before I believe it.
Molyneux's work product of late has much in common with PT Barnum the promise of something amazing the reality of abused hopes and dreams.

Perhaps we will get the magic of the man of yore who made Populous and Black & White, or even the one that promised a generational tale with mythic story telling in Fable, but I rather suspect 22 Cans Petey the Carnival Barker will be on full display.

But I would dearly love to be proven wrong, my heart years for the joy those games brought me in my younger years.
 
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Fred Duck

Ars Tribunus Angusticlavius
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Kyle Orland said:
Masters of Albion promises "an open world... full of combat, choices, mysteries, and story."
Ah, yes, "promises." For a Peter Molyneux experience, that means "may or may not include one or more of the following."

Unlike most people, I believe he genuinely hopes to create something amazing. Unfortunately, he does tend to get a bit carried away.

Kyle Orland said:
Following some controversial funding issues for recent games, Molyneux is self-funding the development of Masters of Albion, leading a team of 20 that includes Bullfrog/Lionhead veterans like Mark Healey, Russell Shaw, and Iain Wright. "I think my first realization was I had to get the old team back together again," Molyneux said of the developers he's gathered to "make something new, unique, and different."
Well, that is good news. On this fourth attempt, at last, a new hope.

In celebration, I shall fire up the hit app "The Trail."
 
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DeschutesCore

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Screenshot 2024-08-20 171852.png


https://www.rockpapershotgun.com/peter-molyneux-interview-godus-reputation-kickstarter
 
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I remember being hyped for Black and White.

First hour: OMG this is great.

Fourth hour: OMG ... this is it?

Super shallow experience in a very pretty package. I'm convinced that reviewers at the time played maybe a few hours and quit to write their review.
Came here to say the same thing. I loved that game until I kept waiting for something else to appear or to see the magical personality of my avatar to appear. And it was nothing...

Edit:
I just watched the trailer. This is basically just black and white rehashed. Even the hand and grabbing people is the exact same mechanic.
 
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yurdle

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I honestly have found Populous 2 on the Amiga to be unrivaled.. And looking it up over the last few minutes, including a remake from this year that slipped under my radar.. well, maybe it is, actually, rivaled. In my memory, though, the movements were Prince of Persia fluid, and at the time it was full of semi-unique elements.

The images in the article for this game really roped me in. They look like stop motion animation, which I now think might be a style that would be very easy for modern gfx cards to represent, but then watching the video in 1080 on youtube, it seems far less impressive.

So maybe similar to the populous 2 before it, in my head this is a really cool looking game.
 
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taki

Ars Centurion
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I'm sad that there's zero mention of/love for Syndicate anywhere in the article or comments, one of the greatest games of all time and another of his that had such a huge influence. Between the joyful hours of that, Syndicate Wars, Populous and Dungeon Keeper I'm willing to forgive him ripping me off on Godus but I'll still be waiting for the finished product first this time around.
 
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Spectemur

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Came here to say the same thing. I loved that game until I kept waiting for something else to appear or to see the magical personality of my avatar to appear. And it was nothing...

Edit:
I just watched the trailer. This is basically just black and white rehashed. Even the hand and grabbing people is the exact same mechanic.
It looks like Black & White 3 to me. Even the town hero is just a shrunk down creature to control. I loved both the first and second games, so maybe I'd like this, but the trailer makes it sound like any effort at story has been stripped out and replaced by just generic mechanics.

Also, why on earth would I use one guy with sword to fight zombies when I can roast them all with godly lightning? I guess taking over regular people will be useful for walking around town to view things from a different perspective?
 
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Nah...he was a serial overpromiser back then too.
Fable was probably his high water mark of an actual decent/good game, and that still far underdelivered compared to the pie in the sky he'd promised, with the morality system having very little actual impact on the gameplay and world
 
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c8k3p3_ar

Smack-Fu Master, in training
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I want to have hope that this will be good, and the Bullfrom/Lionhead members of his team are at least somewhat reassuring, but his output over the past 20 years has not been promising. I'm sort of disturbed that after his serial failures, he had enough money left to self-fund something like this.
I have enjoyed Molyneux's games for 30+ years. Some of them were groundbreaking, but he's had his share of "great concept, poor execution" games. I side with optimism on this game. If the released version sucks, he's still a legend in my view.
 
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NotaClu

Smack-Fu Master, in training
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A short, early trailer for the game takes us back to Fable's "familiar vast world of Albion, packed with stories, quests, treasures, and monsters." There, the residents of the town of Oakridge have to work to gather and process resources by day and then defend themselves from hordes of creatures by night.


There is no way on earth I believe that Microsoft greenlit this project of his. Anything having to do with the Fable franchise would cost a ton to license; especially since they have their own game in the pipeline. This is asking for the lawyers to come knocking.
 
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