Interview: "It was not our intent to nickel-and-dime it, but it came across that way."
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This is bog standard crisis PR, man. Every time companies make a major fuck up they trot out someone who isn't the CEO to kowtow to their customers in some way or another.I see lot's of negative comments here already. And I understand where you are coming from.
But may I just say: this is a pretty big corporation publicly saying "we were wrong, we are sorry, and we will work to repair the damage we have done". Doesn't that deserve just a little praise?
When was the last time you heard a big business respond like this? Have you ever heard it from Google, Microsoft, Sony, IBM, Reddit...?
Wut? You're in the gaming industry and you've got no clue at all how your product is used? Maybe Mr. Whitten needs to go talk to actual people a tad more often.
Wut? That this exact scenario didn't occur to anyone at Untiy before they released the new terms is just staggering. Do they understand their own industry at all?
If I put my name on a letter, I believe every word that was in that letter, and I will tell you, so does the company."
Well, yeah. The CEO puts the bucks in his pocket.CEO must go. The buck stops at the top
was for the company to eventually move to a "shared success model" that is necessary to make the engine maker "sustainable."
I think when they say partners, they mean partners in the other service companies that they have acquired... not developers, not customers.I'm feeling the same way and I'm sure current Unity devs sniff stench of this lousy response as well.
They're trying to spin the story something like this:
"We definitely talked to some of our partners and they liked this plan so we were surprised to get all this blow back when we announced runtime fees. Confusion just ...emerged out of nowhere, we certainly didn't cause it, because we definitely had a well thought out plan that our partners approved. We just didn't know this was a bad idea. Thanks for telling us."
This is the reason whoever participated in coming up with this strategy should be demoted or fired, and announced for all to see. Because if they truly didn't know, devs are more likely to feel assured knowing that this shit won't fly in the future, that someone at Unity really means it when they say this was a mistake. That Unity recognizes that whoever planned and announced this is truly incompetent and/or dishonest at best and that they need someone in this position who actually knows the job.
As it stands, this is all just furious backpedaling and a lot of lying to our faces. Unity didn't talk to any "partners" or research this at all -- who on this earth would roll with what they originally proposed? Which partners? Name them or stop saying this entirely, because its not credible.
Whitten does NOT know what the the phrase "nick and dime" means. Runtime fees are the exact definition of this. So now I just feel like this guy is genuinely unqualified in his position at Unity if this response is all we have to go on.
A developer would be a fool to trust this company, especially after reading the content of this disingenuous apology.
And when you pay the very steep pricing for Microsoft developer tools, they don't hold their hands out afterward, either.So was this a bait and switch planned all along or did someone decide they want an unearned piece of other people's pie? Because when a company uses Microsoft Office to successfully conduct business Microsoft does not all of a sudden say "Our Success Comrade".
Came to point out just thisUnity insiders have said that they warned management that the plan wouldn't fly. For example:
View attachment 63838
So the claim that Unity were surprised by the community's reaction is... hmm... let's say the guy is being economical with the truth.
That X-cretion or whatever they call 'em now is from ten days ago. I wonder how many of those resignations actually happened?Came to point out just this
Because the people developing Unity aren't the people in charge of its marketing and finances. One group needs to go. The other group had no say in the matter. Thus your hostility is misplaced, and very shortsighted. Unity isn't the metaphorical scorpion. Unity's leadership is. But if you kill off Unity, you just further cement Unreal's market dominance. And how long do think it'll be before Unreal's management starts pulling the same shit with that kind of power? Because they absolutely will. The capitalist economic system demands it in pursuit of infinite growth. Or have you forgotten that Tencent already owns nearly half of Unreal Technologies?Why do they "need to go"?
Fuck Unity. If they are so tone deaf, out of touch, and mustache twirlingly evil, there's but a single response I would consider.
Everyone out of the pool that the C suite just took a massive shit into.
Rest assured they will do this again.
Did they just stop teaching the fable of The Scorpion and the Frog???
"It's in my nature to do this"...
Unity already stung the community once, so you stupidly think they "learned their lesson"? It's not them that would have the lesson to learn, it's all of us.
#FuckUnity
Microsoft has long been well-versed in collecting per user fees for use of their products. No surprises involved. I've been retired for five years and am still rocking the $9 license for the Office suite offered to us for home use, though I find I don't use it very often.So was this a bait and switch planned all along or did someone decide they want an unearned piece of other people's pie? Because when a company uses Microsoft Office to successfully conduct business Microsoft does not all of a sudden say "Our Success Comrade".
Unless Unity takes down the tracker before introducing some changes in preparation for the big unpopular changes.I see where you're coming from here, but being able to show times and dates of when it was changed --especially when the changes aren't announced -- keeps things transparent. And transparency has its own value I think and its own role to play in what happens after changes.
Probably the second. Sounds like they've come down with a bad case of MBAitis, like what happened to Bowing after the Douglas merger. They stopped listening to the engineers and started making their share price the top priority. At least in Unity's case the only thing that's been killed is goodwill towards the business.So was this a bait and switch planned all along or did someone decide they want an unearned piece of other people's pie? Because when a company uses Microsoft Office to successfully conduct business Microsoft does not all of a sudden say "Our Success Comrade".
But if you use it to write a bestseller, Microsoft isn't going to demand a cut from every copy going into people's hands.Microsoft has long been well-versed in collecting per user fees for use of their products. No surprises involved. I've been retired for five years and am still rocking the $9 license for the Office suite offered to us for home use, though I find I don't use it very often.
That would be fine, if they were doing that, but they aren't.And as I said: any corporation that's owning their mistake and trying to fix things deserves the total amount of scorn to be at least halved. This thread has devolved in into a total shit show of Unity-bashing, mostly from people who have no association with them and are just pulling things out of their *ss. It's an echo chamber of negative feedback with little value, and no acknowledgement of the changes offered by Unity as a response.
Wizards of the coast. January. Perfect copy of the fiasco. Situation went to pieces so fast people were hit by the shrapnel.I see lot's of negative comments here already. And I understand where you are coming from.
But may I just say: this is a pretty big corporation publicly saying "we were wrong, we are sorry, and we will work to repair the damage we have done". Doesn't that deserve just a little praise?
When was the last time you heard a big business respond like this? Have you ever heard it from Google, Microsoft, Sony, IBM, Reddit...?
Sadly, the mob here is so angry that even sharing actual facts gets me downvoted to hell. "Facts be damn, we hate this guy for not picking up a pitchfork and joining our angry mob."
Lets stop wasting each others time. Nobody here is prepared to receive any view that's different from their own. And since you all hate what I write in this thread, it's a total waste of my life to stick around. Congratulations. You all "win" the argument. Your narrow mindedness can stay safe and intact.
When someone shows you who they are, believe them the first time. There's no mistaking the actions of Unity's management, no matter how much they may or may not back peddle on it after the fact. They WENT there, eyes wide open. Nobody forced them. Nobody twisted their arm. They CHOSE this stupidity. This is exactly what the folks in charge of Unity are like, PR smokescreens removed. They're arrogant. They're ignorant. They're shortsighted. They're greedy. They're shitty people who deserve no respect and no quarter. Grovel and snivel at their boots if you want, but that only makes you pathetic.Since they aren't finished updating their terms and contracts, that remains to be seen. The possibility exists off course. But passing judgement now, in the middle of a shitstorm, is uninformed.
This isn't the first time Unity's 'leadership' has pulled these kinds of asinine stunts. And the level of stupidity on display with this stunt is inexcusable. Nobody with any sense couldn't see this disaster coming from miles away. But Unity's leadership still chose to go there. Because they're arrogant. They're ignorant. They're shortsighted. They're greedy. They're shitty people who deserve no respect and no quarter.That's one way to view life.
I subscribe to a different view: "The opportunity to get wiser is for everyone. When they do we should praise them for their progress; not ridicule them for their past ignorance".
Get wiser? Are you kidding me? This is even MORE asinine than their previous stunts.If they got wiser last time, then they can be afforded the opportunity to do so again.
If they don't, I'll queue up with the mob. But I'll wait until there is actual knowledge to support it.
How does anything they have done this time show that they learned from the first time ?If they got wiser last time, then they can be afforded the opportunity to do so again.
If they don't, I'll queue up with the mob. But I'll wait until there is actual knowledge to support it.
That wasn't the point I was trying to make.
What I meant was that I am downvoted to hell and accused of being a gaslighting corporate shill, merely for offering a different point of view - which isn't even a heavy defence of Unity, but merely a call for balance and restraint.
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That wasn't the point I was trying to make.
What I meant was that I am downvoted to hell and accused of being a gaslighting corporate shill, merely for offering a different point of view - which isn't even a heavy defence of Unity, but merely a call for balance and restraint.
Again, can the gatekeeping. No, I disagree that people should feel vindicated. This isn't the first time Unity has made a colossal mistake and there's no obvious change that suggests they've learned anything. So being very wary is a perfectly rational response. And if you don't like that people are having a perfectly rational response, fine, just don't tell them they're wrong.Since the terms will be altered yet again to align better with community expectations, and that proces hasn't finished, being upset is a waste of time. People should feel vindicated instead. The pressure worked and Unity is making a U-turn. The proper course of action now is to see what comes next, and how that compares with competing offerings.
You keep so constantly removing the term "retroactively" from these arguments that it really is giving the impression that you're doing it wilfully. Yes, companies very much reserve the right to alter their terms from the point of announcement forwards, but no, many companies do not reserve the right to alter their terms retroactively for already released software exactly because it is a massive pitfall for their customers who want stability, not pitfalls.The right to alter terms, as I mentioned previously, is standard in virtually any software agreement on the planet. Including the terms for Unreal engine from Epic.