To put that 78 kWH into perspective, the average US household consumes a little over 10 MWH per year.
https://www.eia.gov/tools/faqs/faq.php?id=97&t=3
This is useful context, and yes, 78 kWh in a year is not going to be a significant chunk of household energy use. But when this energy use is for *idle use*, rather than active use -- and when the only benefit is a few seconds of startup/update downloading convenience -- then the tradeoff is still worth considering.
I mean, that's not true. The benefit is not just for the few seconds of startup, the primary reason for using instant on is so that your games and system update themselves in the background so that they're always ready to play.
Coming home after work to game with your friends, only to find a 4GB system update that's going to take 4 hours to download is a really shitty experience and what the Instant On mode aims to solve.
And that option would still be there, just as opt-in not opt-out.
Save a billion kWh with one OS update to change the default to OFF, and those with DSL can still cope just by going to settings to change it to ON.
I'm just saying let's be honest with what we're discussing, because we're not talking about sacrificing *just* a few seconds.
It's noble that everyone cares this much about 0.78% of a household's summer energy usage, but there's orders of magnitude bigger fish to fry. Like I said, turn your thermostat down a degree, you'll save orders of magnitude more and you'll notice the difference less.
Why not both?
I'm wearing a sweater right now.
What are a significant fraction of gamers going to do as soon as they find out how to get around that? Change the setting back to the one NRDC is complaining about, and no amount of warning is going to make them care.
"Given those numbers, our hope is that most users would be willing to wait an extra 5 to 10 seconds for their console to restart if they knew the impact," Horowitz writes.
Yeah, that's fine, but it's not just about the extra 5 - 10 seconds. It's also about whatever maintenance the system has to do when it boots up. Game updates couldn't complete because the system was shut down.
It feels like we need a middle ground option here. A choice that allows the system to boot up periodically, check for updates and shut back down if there aren't any.
I’m all for an “all of the above” approach to minimizing energy waste in general, and carbon emissions more particularly, but keep in mind that annual carbon output is measured in the gigatonnes. So this is somewhere below a rounding error in the carbon problem.
How could they draw that much power when streaming video? It's not doing software decode is it? They should have hardware decode for most common types of video codecs so power usage should be very low unless the system is doing other things at the same time.
To put that 78 kWH into perspective, the average US household consumes a little over 10 MWH per year.
https://www.eia.gov/tools/faqs/faq.php?id=97&t=3
Personally, the article struck me more like spotlighting poor product design. One firmware update and the standby draw was halved. In any case, the piece had zero to do with money wasted. The high constant standby draw is indicative of a design mentality that prioritizes an insignificant convenience bonus above carbon emissions optimization. In that sense it's a small example of the larger problem of designing products in a warming world.Is that the best story we can come up with today?
This is one of those GIGANTIC NUMBER BAD stories that serves to defeat the entire point of environmental conservation, because it makes it sound like the best solutions are annoying, pointless, or even trivially simple...
Sure, there are many better and inexpensive things you could do to lower your carbon footprint by >$10 a year. Replace your weatherstripping, fix that leaky thing, replace that ancient appliance... But the big picture is the source of the energy.
I fully understand that running an Xbox on standby costs me ~$10 a year. I'm not going to go in to the "usefulness" of the heat - but it's also not worthless. Paying $10 a year to have my $60 game up-to-date during the 1-2 hours I actually get to play, on my $500+ console... Irrelevant beyond irrelevant to me.
So if my math is right, 9 watts for 24 hours for 30 days represents about 6.5 KW of electricity in a month to sit unused.
In my apartment I use around 200kwh of electricity per month in the winter, so that represents about 3.25% of my electricity use, even if I never turn it on.
Doesn't sound like a lot, but that's just one device. Do that with 2 more devices that draw 9 watts, and I'm talking about 10% of my monthly electricity use in a month. That won't make much of a difference financially, since the electricity rates where I live are around 5c/kwh, but in terms of actual electricity usage and emissions, it all adds up.
People may write stories like this off as "yeah but that's not really that much electricity" but it all adds up.
To put that 78 kWH into perspective, the average US household consumes a little over 10 MWH per year.
https://www.eia.gov/tools/faqs/faq.php?id=97&t=3
What about all the extra power it draws for menial tasks like watching Netflix?
Maybe read the last two paragraphs of the article?
How could they draw that much power when streaming video? It's not doing software decode is it? They should have hardware decode for most common types of video codecs so power usage should be very low unless the system is doing other things at the same time.
To put that 78 kWH into perspective, the average US household consumes a little over 10 MWH per year.
https://www.eia.gov/tools/faqs/faq.php?id=97&t=3
Context is super important here and everyones milage will vary. I suspect most people want to save energy and, if they can, use energy from less impactful generation. Convenience does not have to be sacrificed, but effort is required.I fully understand that running an Xbox on standby costs me ~$10 a year. I'm not going to go in to the "usefulness" of the heat - but it's also not worthless. Paying $10 a year to have my $60 game up-to-date during the 1-2 hours I actually get to play, on my $500+ console... Irrelevant beyond irrelevant to me.
Semi-related: I found out this week thanks to this video that my El Cheapo Vick's humidifier can draw 200W at full tilt, which was a giant surprise to me. I bought a whole-home model last week anyway, and it covers more area while using less power, and the energy savings will pay for itself in a couple months.
Yeah. 0.01% here, 0.01% there, and next thing you know, you’ve eliminated 0.02% of global carbon emissions.I’m all for an “all of the above” approach to minimizing energy waste in general, and carbon emissions more particularly, but keep in mind that annual carbon output is measured in the gigatonnes. So this is somewhere below a rounding error in the carbon problem.
Sure, but the point is to raise awareness about a bunch of different things, beyond just the Xbox. Yes, this is one issue, but if everyone were to look at 3 or 4 things like that in their homes, it will make a difference. It may not make a difference in terms of how much you pay for electricity, but in terms of long term use ad emissions, it can make a difference.
Yeah. 0.01% here, 0.01% there, and next thing you know, you’ve eliminated 0.02% of global carbon emissions.I’m all for an “all of the above” approach to minimizing energy waste in general, and carbon emissions more particularly, but keep in mind that annual carbon output is measured in the gigatonnes. So this is somewhere below a rounding error in the carbon problem.
Sure, but the point is to raise awareness about a bunch of different things, beyond just the Xbox. Yes, this is one issue, but if everyone were to look at 3 or 4 things like that in their homes, it will make a difference. It may not make a difference in terms of how much you pay for electricity, but in terms of long term use ad emissions, it can make a difference.
Or in other words, why doesn’t the NRDC actually go find or talk about something that might actually make a difference? Because it gets more headlines to attack MSFT?
To put that 10MWH inperspective, except for a few countries in Europe the average EU household consumes around 4MWH per year.To put that 78 kWH into perspective, the average US household consumes a little over 10 MWH per year.
https://www.eia.gov/tools/faqs/faq.php?id=97&t=3
To put that 10MWH inperspective, except for a few countries in Europe the average EU household consumes around 4MWH per year.To put that 78 kWH into perspective, the average US household consumes a little over 10 MWH per year.
https://www.eia.gov/tools/faqs/faq.php?id=97&t=3
https://www.odyssee-mure.eu/publication ... lling.html
1W standby, even 10W - sounds like a dream.
We run a dialysis machine in the house.
Combined, the RO filter and dialysis machine itself draw 50-60W in full standby mode. The dialysis machine about 15-20W and the RO filter 35-40W.
60-freakin'-Watts!!!
Other than maintaining real-time clocks and trickle maintaining a (small) backup battery on the dialysis machine, I have no idea what could be consuming so much power - particularly on the RO unit.
Even worse, the RO unit starts up once every 12 hours (I think) and runs a flush sequence (lasts about 10-15mins), using about 250-300W when running and an unknown quantity of water.
Sure, one is keeping someone alive, and the other is just an entertainment machine - but 60W seems excessive and should be able to be reduced, surely (particularly for the RO)? [The machine is not old - it's a latest model]
Turning them off/unplugging them is not really an option, either - the flush is to maintain the water quality, and the backup battery is there in case there's a power failure during treatment and needs to be kept charged. I'm not sure what tech the battery uses, but it only supplies limited power for up to 30 mins (enough to basically safely shut down the machine and disconnect the patient - it doesn't supply enough power to actually run treatment, even for the 30 mins, as it doesn't heat the fluid), and I understand it takes hours to charge.
1W standby, even 10W - sounds like a dream.
We run a dialysis machine in the house.
Combined, the RO filter and dialysis machine itself draw 50-60W in full standby mode. The dialysis machine about 15-20W and the RO filter 35-40W.
60-freakin'-Watts!!!
Other than maintaining real-time clocks and trickle maintaining a (small) backup battery on the dialysis machine, I have no idea what could be consuming so much power - particularly on the RO unit.
Even worse, the RO unit starts up once every 12 hours (I think) and runs a flush sequence (lasts about 10-15mins), using about 250-300W when running and an unknown quantity of water.
Sure, one is keeping someone alive, and the other is just an entertainment machine - but 60W seems excessive and should be able to be reduced, surely (particularly for the RO)? [The machine is not old - it's a latest model]
Turning them off/unplugging them is not really an option, either - the flush is to maintain the water quality, and the backup battery is there in case there's a power failure during treatment and needs to be kept charged. I'm not sure what tech the battery uses, but it only supplies limited power for up to 30 mins (enough to basically safely shut down the machine and disconnect the patient - it doesn't supply enough power to actually run treatment, even for the 30 mins, as it doesn't heat the fluid), and I understand it takes hours to charge.
That’s a pretty niche case though to be fair.
To put that 10MWH inperspective, except for a few countries in Europe the average EU household consumes around 4MWH per year.To put that 78 kWH into perspective, the average US household consumes a little over 10 MWH per year.
https://www.eia.gov/tools/faqs/faq.php?id=97&t=3
https://www.odyssee-mure.eu/publication ... lling.html
CA is about 6MWh. Our household is about 3.5MWh, though that'll go up a bit as we just replaced a gas water heater with an electric one.
In CA about half of power usage is appliances, and there's a lot of potential power savings there. Programmable thermostats are more common in CA, as are tiered cooling - we have ceiling fans, a whole house fan, and an AC, so the AC usually doesn't kick in until it hits 90. Something like ¼ of US households have a 2nd standalone freezer, which tend to be really energy wasteful. We have timers on quite a few lights/fans, some sensors, smart bulbs, etc. Laptops instead of desktops. It's adds up.