You actually can, technically, but the folders are always deliberately buried and their names are basically gobbledygook (I think they're hashes).In particular, you can't scroll through Windows Explorer folders (even "hidden" ones) and dig up installed UWP files, let alone see where they're installed or exactly which files and folders demand the most space on your hard drive.
I was trying to install the desktop facebook and instagram apps on my Windows 10 machine earlier this week, and both of them had crashes within about 10 seconds of starting the app. The FB app didn't even require any user interaction before it disappeared.
I poked around in the windows event logger, and you're right that there's nothing useful in there. I could find no minidumps or other kind of logging that might help me figure out what's bust.
So yeah, that's the entirety of _my_ UWP experience. Apps that are probably just web browsers inside can't even get started.
Yeah, I wasn't that sad. It was my first time playing with the windows store and figured those were going to be among the simplest and best-supported apps on it, since they're made by a fairly big company.I was trying to install the desktop facebook and instagram apps on my Windows 10 machine earlier this week, and both of them had crashes within about 10 seconds of starting the app. The FB app didn't even require any user interaction before it disappeared.
I poked around in the windows event logger, and you're right that there's nothing useful in there. I could find no minidumps or other kind of logging that might help me figure out what's bust.
So yeah, that's the entirety of _my_ UWP experience. Apps that are probably just web browsers inside can't even get started.
To be honest windows is probably just protecting you from crappy social media... Think of it as having done you a favour and you can now live your life properly ;-)
I'm going out on a limb here but I'm guessing it has to do with overlays. It's probably why OBS affects it just as much as MSI Afterburner.I haven't had much experience with UWP games, but the few I've tried have worked without issue. Just finished playing Gears 4 with a Game Pass trial.
I wonder if there are issues with any other overclocking software. EVGA Precision seems to work fine.
This has been a constant problem with Windows 10 since the very beginning:This all ended with Microsoft throwing its hands in the air and asking that I reinstall that year's Windows Creators Update, which—lo and behold—did the trick
It is beyond absurd that Microsoft still refuses to provide clear error messages that actually explain what is wrong.The error code in question . . . . ."0x80070003," failed to narrow down any source for the error
You actually can mod games with UWP, it's just harder. You can't tinker with the game's executable (so anything that requires outright replacing an executable is out), but you can intercept API calls and inject DLLs (which lets you do a lot of things, in some cases). You can argue that it should be easier, but I absolutely agree with Microsoft's approach of leaving easier mod hooks up to the developers - app signing and integrity's more important than being able to put mods in my games.Fortunately I haven't yet encountered a UWP exclusive that I've wanted to play, but this just further reinforces my instinctive distrust of UWP.
I'm not going to play a game that I can't mod, edit, or use a trainer with to skip the boring bits on subsequent playthroughs. I'm sure as hell not going to police my background processes to turn off useful utilities just to make Microsoft happy.
I've been enjoying the kindler, gentler MS of the last decade, but this honestly feels like the bad old days of the late 90s, when MS abused its market dominance to dodge competition and dictate customer behaviors.
UWP can DIAF. At this point, if there's a UWP game I want, it's pretty likely that I'll buy it and then download the de-UWP'd pirate version to actually install and play.
I'm not sure how Microsoft has botched the concept of an app store so badly. I've never had issues like this with any of the competing app stores (including the macOS one, so it's not like the fact that it's a desktop operating system necessitates these kinds of issues).
I'm not saying the Mac App Store is a paragon of usability, but it does work. And you know what else it lets you do? Find apps in Finder and treat them just like any other files.
I think Microsoft over-engineered the hell out of this and needs to go back to the drawing board.
I think the platform and impementation are sound it’s just that it is very poorly tested and polished compared to Apple’s products. This is the sense from what I have read about software dev teams in both companies.
UWP can DIAF. At this point, if there's a UWP game I want, it's pretty likely that I'll buy it and then download the de-UWP'd pirate version to actually install and play.
UWP can DIAF.
I'm not sure how Microsoft has botched the concept of an app store so badly
0x80070003 - ERROR_PATH_NOT_FOUNDThis has been a constant problem with Windows 10 since the very beginning:This all ended with Microsoft throwing its hands in the air and asking that I reinstall that year's Windows Creators Update, which—lo and behold—did the trick
-- Clean install.
-- Programs A and B work just fine, but Program C won't install, or, installs but won't run properly.
-- Wipe and clean install again.
-- Program C now installs and runs just fine, but Program D won't install, or, installs but won't run properly.
-- Lather, Rinse, Repeat ..... until finally after 4 or 5 attempts everything is running (sort of) smoothly.
Another reason why I still run Windows 7 on my main computer.
It is beyond absurd that Microsoft still refuses to provide clear error messages that actually explain what is wrong.The error code in question . . . . ."0x80070003," failed to narrow down any source for the error
I'm not sure how Microsoft has botched the concept of an app store so badly. I've never had issues like this with any of the competing app stores (including the macOS one, so it's not like the fact that it's a desktop operating system necessitates these kinds of issues).
I'm not saying the Mac App Store is a paragon of usability, but it does work. And you know what else it lets you do? Find apps in Finder and treat them just like any other files.
I think Microsoft over-engineered the hell out of this and needs to go back to the drawing board.
I think the platform and impementation are sound it’s just that it is very poorly tested and polished compared to Apple’s products. This is the sense from what I have read about software dev teams in both companies.
From what I've read and seen, the implementation is anything but sound. Apple's 'bundles' took a bit of getting used to, but they're essentially just subdirectories with metadata - it doesn't take any special magic to look inside, and applications from the Store aren't any different from applications from anywhere else in terms of logging or licensing. If UWP were similar - just a convenient way to keep applications self-contained, it would actually be useful, but instead it's like having an OS within the OS, with it's own conventions that are poorly documented and opaque to the owner of the system.
I haven't had much experience with UWP games, but the few I've tried have worked without issue. Just finished playing Gears 4 with a Game Pass trial.
I wonder if there are issues with any other overclocking software. EVGA Precision seems to work fine.