Introduction
The Amiga computer was a machine ahead of its time. When it was released in 1985, its color screen (4096 colors in HAM mode!), four-channel sampled stereo sound, preemptive multitasking GUI, and custom chips to accelerate both sound and graphics made the year-old Macintosh seem antiquated and the PC positively Paleolithic. Steve Jobs was reported to be extremely worried about the Amiga, but fortunately for him and Apple, Commodore had absolutely no idea what they were doing.
Many jokes have been made about Commodore being unable to sell water to a dying man in the desert, and sadly, these jokes were not that far from the truth. After a showy introduction at the Lincoln Center, which included pop star Deborah Harry and artist Andy Warhol, Commodore stopped all production and advertising of the Amiga 1000, in anticipation of the imminent release of the new 2000 and cost-reduced 500 models. These didn’t appear until 1987, and much early momentum was lost. Commodore continued to make terrible mistakes, suffered financially from declining C-64 sales, and eventually went bankrupt in April 1994.
The Amiga, by this time, had carved out a small but devoted niche, especially in digital video. The Video Toaster, closely tied to the Amiga hardware, replaced hundreds of thousands of dollars worth of TV editing equipment for under US$8,000. Bundled with this hardware was Lightwave, a 3D modeling and rendering program that was used to make the pilot and first season of Babylon 5 (in the remaining seasons, they continued to use Lightwave, but this time on Alpha and Intel computers).
Third-party developers, not willing to wait for the protracted Commodore bankruptcy to resolve itself, developed add-ons for the Amiga giving it access to the new 24-bit SVGA graphics cards coming from the PC world, freeing the dependence on the now-aging custom graphics chips, as well as PowerPC upgrade cards that worked like massive coprocessors for applications rewritten to support them.













