A history of the Internet, part 3: The rise of the user
The reins of the Internet are handed over to ordinary users—with uneven results.
The reins of the Internet are handed over to ordinary users—with uneven results.
The Web Era arrives, the browser wars flare, and a bubble bursts.
In our new 3-part series, we remember the people and ideas that made the Internet.
On its 40th anniversary, we look back at the machine that brought the GUI to personal computers.
In our series finale, ARM achieves its goal of bringing computing power to the masses.
What had started as twelve people and a dream was now a billion-dollar company.
In 1983, Acorn Computers needed a CPU. So 10 people built one.
On its 30th anniversary, we look at the groundbreaking product’s enduring legacy.
From the archives: 15 years ago around Thanksgiving, Ebert set video game Internet ablaze.
From the archives: IBM doesn’t make consumer desktop OSes anymore for a reason.
Amiga was now an independent company again, but trouble was brewing.
The Amiga didn’t go away with Commodore, but its future was uncertain.
A new Amiga computer emerges that is both modern and an Amiga.
The Amiga was a machine ahead of its time, but Commodore was in trouble.
Debuting at MAGfest this weekend, new film gathers devs and fans across Amiga decades.
Jeremy Reimer’s long-running History of the Amiga series is back to tackle the killer app.
Mobile devices are helping authors present their stories to a new audience.
Where else could you have “a hand in creating things that were so damn cool?”
Nostalgia runs high, but is the BeOS reboot more than an interesting diversion?
Data shows that smartphones and tablets have been adopted far faster than PCs.
The Web-based, free-to-play, massively multiplayer game Glitch is headed by a …
First in Korea and now in the US, StarCraft players have gone pro. Ars attends …
Ars's own Jeremy Reimer is addicted to StarCraft—not so much playing, but …
Jason Scott's Get Lamp is a wonderful documentary about the text-based …
The Amiga was born a game machine, but it entered a world where the video game …
Did you, or anyone you know, ever work in game development for the Commodore Amiga? If so, I’d like to hear from you. In August 2007, I started writing the history of the Amiga computer for Ars Technica. Seven installments were published, starting with the founding of the company, carrying on through the Commodore purchase … Continued
Opera 10 has arrived and finds itself needing to stand out in an increasingly …
What will the future look like for office productivity behemoth Microsoft Word …
Ars reviews the latest and greatest update to the little OS that could: …
In the latest installment of our popular history of the Amiga, Ars looks back …
Opera has released Beta 2 of the 9.5 version of their web browser, and we've …
Grayware claims to offer a useful service, but unwanted software tags along …
From the mainframe to the Mac mini and from BFS to ZFS, Ars explores the past …
Canadian network provider Rogers has introduced a new "unlimited" mobile …
Ars continues its retelling of the history of the Amiga. Part six explores the …