For the publisher.I vaguely remember people saying digital distribution would make games cheaper
“Well, yes. Relative to our new, updated pricing, digital copies are less expensive. The system works!”I vaguely remember people saying digital distribution would make games cheaper
The downloadable and physical copies? Seems to be missing the needed comparisonThe downloadable versions of Nintendo’s first-party Switch games have always cost the same amount to buy
Speaking as someone who buys almost everything digitally now, PC or console, I certainly appreciate the convenience of never having to store, carry, or swap cartridges or discs.It’s weird how the conversation changes when you move from PC to console. Most people buy digital on Steam without a second thought because the convenience and pricing makes sense, but then on a console physical media is suddenly some sacred thing.
Yeah the digital only future has its downsides with preservation and games disappearing which sucks, but that’s just the reality for the industry now. Why do consoles have to live in a different paradigm?
For full transparency, I used to always buy physical because I liked the trade games in at GameStop in EB games but those stores are pretty much disappearing and they're not very pleasant to go into anymore. I also got sick of switching cartridges around and not having everything instantly accessible on a device. So yeah I'm a digital convert.
I'm happy if people have the option to buy physical but I shouldn't have to pay for it if I buy digital. If you want the box and the resale value then fine, just pay the true cost of it. If Nintendo is finally passing those digital savings on then it's about time.
Simple - on PC, not only do you have total control over the machine playing the game, but depending where you but said game, you can move it around however you want. Even with Steam you can make backups and go offline to still play. You also have more ownership with the games, with modding being easier.It’s weird how the conversation changes when you move from PC to console. Most people buy digital on Steam without a second thought because the convenience and pricing makes sense, but then on a console physical media is suddenly some sacred thing.
Yeah the digital only future has its downsides with preservation and games disappearing which sucks, but that’s just the reality for the industry now. Why do consoles have to live in a different paradigm?
For full transparency, I used to always buy physical because I liked the trade games in at GameStop and EB games but those stores are pretty much disappearing and they're not very pleasant to go into anymore. I also got sick of switching cartridges around and not having everything instantly accessible on a device. So yeah I'm a digital convert.
I'm happy if people have the option to buy physical but I shouldn't have to pay for it if I buy digital. If you want the box and the resale value then fine, just pay the true cost of it. If Nintendo is finally passing those digital savings on then it's about time.
It’s weird how the conversation changes when you move from PC to console. Most people buy digital on Steam without a second thought because the convenience and pricing makes sense, but then on a console physical media is suddenly some sacred thing.
The Game-Key Card system allows Nintendo and third-party developers to ship physical game cards that don’t actually have games on them
I could get behind this if the physical release was an actual ROM, but if it’s just a game key on a flash drive that will eventually fail then it’s one more thing making me wonder if I even want a Switch 2. (I’ve got a Switch, but was holding out for the inevitable OLED.)
Third party games on Steam and the eShop are roughly equal in price (which is set by individual publishers) as can be easily verified by checking Deku Deals or Deals.gg for both current and historical prices. Nintendo's 1st party games are discounted less frequently, but pretty routinely around March 10th each year. (As for Valve's first party games, well, that revenue stream is primarily loot box/F2P driven and not really comparable.)In related news, I’m still not spending that much for a game. I do love Nintendo games, but their pricing model needs a serious realignment.
Even if I accept the initial launch price, the knowledge that this is Nintendo and they never put stuff on any significant sales ever greatly colors my opinion.
If something launches on Steam for $70, there’s a pretty good bet that in a few years it could be had for much less. If Nintendo launches something at $70, you’ll be lucky to ever see it below $70.
EDIT: added a bit more for context and clarity
Absolutely maddening, you buy the "physical game" and immediately have to download the entire game.I could get behind this if the physical release was an actual ROM, but if it’s just a game key on a flash drive that will eventually fail then it’s one more thing making me wonder if I even want a Switch 2. (I’ve got a Switch, but was holding out for the inevitable OLED.)
Nintendo actually has pretty frequent sales on first-party games (digital) these days. Sales of $15 - $30 off is not that unusual, especially during this last year. Black Friday and Christmas is a great time to stock up on games on sale. And game retailers will often have first-party physical Switch games on sale for less than Nintendo sells them for.In related news, I’m still not spending that much for a game. I do love Nintendo games, but their pricing model needs a serious realignment.
Even if I accept the initial launch price, the knowledge that this is Nintendo and they never put stuff on any significant sales ever greatly colors my opinion.
If something launches on Steam for $70, there’s a pretty good bet that in a few years it could be had for much less. If Nintendo launches something at $70, you’ll be lucky to ever see it below $70.
EDIT: added a bit more for context and clarity
Yes and no. Definitely not from the legacy developing houses. For indie studios, they tend to be a lot cheaper now. The lack of physical distribution is part of that, (though there's Limited Run making... limited runs of certain popular indie titles), though another part is the indie studios have fewer developer costs compared to the big "AAA" games. Sometimes this gets exaggerated a bit, as in the case of Clare Obscura (or however that's spelled) which also had a lot of outsourcing to help it's development. But, even in those cases, they're running cheaper than the gigantic games from the big players. There's also the occasional title where it's hard to say just what the budget was. How do you really track the full cost of someone making Stardew Valley in their spare time? Time is money, but not all time is equally valued.I vaguely remember people saying digital distribution would make games cheaper
I don't think we can know that yet. It is true that this is the the first $60 first-party game that Nintendo has released for the Switch 2, but it could have been targeting a lower price all along. Most first-party Switch 1 games were $60-$70, but there were occasional $50 games. We'll have to see how pricing trends in the future, particularly if they change the price of already released games.I think this is a poorly worded and misleading title. The physical copies are staying the same price ($70), it's the digital copies that are getting $10 cheaper.
So I have very good reason, IMO, for being skeptical about going to a digital-only landscape in the Nintendo ecosystem. I have a number of DS and 3DS digital games purchased, too, from a shop that has shut down. Nintendo still ostensibly lets me re-download them onto another 3DS if I sign in with the correct account...for the moment. Once that too is permanently shuttered, I'll be increasingly wished I had purchased a physical cartridge of Radiant Historia back in the day, instead of picking up the digital copy on sale years ago.
In standard Ars fashion, there appear to be A/B titles. Based on the URL some people are seeing “Nintendo to start charging more for physical Switch 2 games than digital copies”, which is perhaps technically true but definitely misleading. However, the title I’m seeing is “Nintendo is raising prices of Switch 2 game cartridges starting in May” which goes way past just misleading, IMO. Physical is still the same $70 as other Switch 2 exclusives and digital is back down to $60.I think this is a poorly worded and misleading title. The physical copies are staying the same price ($70), it's the digital copies that are getting $10 cheaper.
If you play the same game, getting the same experience on the same hardware, then is it absolutely logical that you get a discount for playing it, because it's a few years later than others ?In related news, I’m still not spending that much for a game. I do love Nintendo games, but their pricing model needs a serious realignment.
Even if I accept the initial launch price, the knowledge that this is Nintendo and they never put stuff on any significant sales ever greatly colors my opinion.
If something launches on Steam for $70, there’s a pretty good bet that in a few years it could be had for much less. If Nintendo launches something at $70, you’ll be lucky to ever see it below $70.
EDIT: added a bit more for context and clarity
The time frames for peak apocalypse moments are in the fall, and then after the new congress gets in and starts impeaching Trump (Mar-a-Lago's congressional district flipped from red to blue in a special election, in fucking FLORIDA, which gives a huge signal of what the fall elections will look like, especially with Trump running at about 34% approval, and 62% disapproval, last I looked)Everything is just getting too expensive.
When all of this comes crashing down it will be interesting to see (If I'm still alive for it).
It’s only really a vocal minority. 80+% of console game sales are digital. It’s less than that for Nintendo, around 60%, but the typical person plays a game and then moves on, not worry about whether they’ll still be able to play it in 20 years.It’s weird how the conversation changes when you move from PC to console. Most people buy digital on Steam without a second thought because the convenience and pricing makes sense, but then on a console physical media is suddenly some sacred thing.
Yeah the digital only future has its downsides with preservation and games disappearing which sucks, but that’s just the reality for the industry now. Why do consoles have to live in a different paradigm?
For full transparency, I used to always buy physical because I liked the trade games in at GameStop and EB games but those stores are pretty much disappearing and they're not very pleasant to go into anymore. I also got sick of switching cartridges around and not having everything instantly accessible on a device. So yeah I'm a digital convert.
I'm happy if people have the option to buy physical but I shouldn't have to pay for it if I buy digital. If you want the box and the resale value then fine, just pay the true cost of it. If Nintendo is finally passing those digital savings on then it's about time.
I'm still salty that Grid Autosports (the best/only simcade on OG Switch) had an update sometime in 2022 to remove Sepang and COTA from the game.It’s only really a vocal minority. 80+% of console game sales are digital. It’s less than that for Nintendo, around 60%, but the typical person plays a game and then moves on, not worry about whether they’ll still be able to play it in 20 years.