What you never had the opportunity to play Time Traveller in the 80s? That was an awesome game, though it uses reflection to do the holographic effect as well.
It was a pretty terrible game unless you're into the Dragon's Lair-esque FMV genre and really hate any sort of camera motion. Also, the interactive element was entirely 2d — that display has no capacity for 3d painting at all, its party trick is merely seemingly suspending the output of a CRT between some physical props. Using a cylindrical mirror rather than a Pepper's Ghost-esque plate of glass, but to provide a similar overall effect as the latter for close-up use.Amazing concept. I have a feeling this will work and sell as long as not TOO expensive. I can imagine sculptors and hobbyists having a field day.
Improving the sensory perception of your desensitisation since 2017™.So with that tech, and a powered glove to provide resistance, you could feasibly "feel" anything. It'd make FPS games more interesting as you could eventually and up "holding" your gun.
Huh?It was a pretty terrible game unless you're into the Dragon's Lair-esque FMV genre and really hate any sort of camera motion. Also, the interactive element was entirely 2d — that display has no capacity for 3d painting at all, its party trick is merely seemingly suspending the output of a CRT between some physical props. Using a cylindrical mirror rather than a Pepper's Ghost-esque plate of glass, but to provide a similar overall effect as the latter for close-up use.Amazing concept. I have a feeling this will work and sell as long as not TOO expensive. I can imagine sculptors and hobbyists having a field day.
Especially if the princess is riding a pearlescent unicorn.So, you're saying sooner or later I'm going to get a holographic message from a princess?
...Huh, I might actually have to stop trolling THavoc with ponies if that happens. Mysterious holographic messages from princesses > THavoc trolling.
The Sega arcade game presents a purely 2d image that appears to float. It can place things only on a plane. The screen in this article displays a 3d image that appears to float. It can place things with depth within a volume.Huh?It was a pretty terrible game unless you're into the Dragon's Lair-esque FMV genre and really hate any sort of camera motion. Also, the interactive element was entirely 2d — that display has no capacity for 3d painting at all, its party trick is merely seemingly suspending the output of a CRT between some physical props. Using a cylindrical mirror rather than a Pepper's Ghost-esque plate of glass, but to provide a similar overall effect as the latter for close-up use.Amazing concept. I have a feeling this will work and sell as long as not TOO expensive. I can imagine sculptors and hobbyists having a field day.
Wow that was a lot of words to describe a lenticular display. Yes, it's being done in a reflective manner but that's what it's doing. Using relative polarization to split the pixels to the angles is novel I guess.
To address RedWizard000's concern above, there's no fundamental limitation of lenticular displays to viewing angle. It's all about the tradeoff in terms of the number of images you can afford to present and the pitch of the individual cells. Inexpensive screens like on the Nintendo only display a few copies of the image and they're all in the same plane so you've got to look at the right angle. 32 overlapped images is more and if they're not all in the same plane it should allow a better viewing cone to see the effect.
That's exactly what a lenticular display is. It simply means that the 3D model that's being displayed is coupled to the feedback from the RealSense camera and calibrated accordingly. It's really not different from multiple users of a Hololens seeing the same scene being manipulated by multiple people. Just instead of individual AR overlays there are a multitude of images of the scene being presented that can be viewed without glasses.Wow that was a lot of words to describe a lenticular display. Yes, it's being done in a reflective manner but that's what it's doing. Using relative polarization to split the pixels to the angles is novel I guess.
To address RedWizard000's concern above, there's no fundamental limitation of lenticular displays to viewing angle. It's all about the tradeoff in terms of the number of images you can afford to present and the pitch of the individual cells. Inexpensive screens like on the Nintendo only display a few copies of the image and they're all in the same plane so you've got to look at the right angle. 32 overlapped images is more and if they're not all in the same plane it should allow a better viewing cone to see the effect.
The technology is more than simply a lenticular display. For example, the stating of if one person sees that s/he is touching the corner of an object, someone from a different perspective would also see that person touching the corner of the object.
Especially if the princess is riding a pearlescent unicorn.So, you're saying sooner or later I'm going to get a holographic message from a princess?
...Huh, I might actually have to stop trolling THavoc with ponies if that happens. Mysterious holographic messages from princesses > THavoc trolling.
The Sega arcade game presents a purely 2d image that appears to float. It can place things only on a plane. The screen in this article displays a 3d image that appears to float. It can place things with depth within a volume.Huh?It was a pretty terrible game unless you're into the Dragon's Lair-esque FMV genre and really hate any sort of camera motion. Also, the interactive element was entirely 2d — that display has no capacity for 3d painting at all, its party trick is merely seemingly suspending the output of a CRT between some physical props. Using a cylindrical mirror rather than a Pepper's Ghost-esque plate of glass, but to provide a similar overall effect as the latter for close-up use.Amazing concept. I have a feeling this will work and sell as long as not TOO expensive. I can imagine sculptors and hobbyists having a field day.
Even if the Sega were fast enough for polygon rendering, it would still be able to produce no more of a 3d image than does your ordinary, flat television.
Don't people dress professionally anymore? I guess this is a startup with not a lot of money so they can't afford to heat their building.
I'm probably just salty that my employer/profession expects me dress a certain way for no real reason.
I just assumed I'd explained poorly. For some reason, I found that to be very easy to believe.The Sega arcade game presents a purely 2d image that appears to float. It can place things only on a plane. The screen in this article displays a 3d image that appears to float. It can place things with depth within a volume.Huh?It was a pretty terrible game unless you're into the Dragon's Lair-esque FMV genre and really hate any sort of camera motion. Also, the interactive element was entirely 2d — that display has no capacity for 3d painting at all, its party trick is merely seemingly suspending the output of a CRT between some physical props. Using a cylindrical mirror rather than a Pepper's Ghost-esque plate of glass, but to provide a similar overall effect as the latter for close-up use.Amazing concept. I have a feeling this will work and sell as long as not TOO expensive. I can imagine sculptors and hobbyists having a field day.
Even if the Sega were fast enough for polygon rendering, it would still be able to produce no more of a 3d image than does your ordinary, flat television.
The "Huh?" comment is probably because you quoted the wrong post (I'm guessing you meant to quote mltdwn originally)
It looks interesting. But it sounds like it has the same problem as glasses-free 3D displays. You have to tilt the thing at just the right angle, squint a little, move it back and forth until it is just the right distance from your eyes and then try not to turn your head too much while using it.
Until those problems get solved I think that any kind of glasses free 3D display that relies on sending information to each eye separately isn't going to catch on. VR and AR glasses are the big things until then.
But... The ponies will be lonely...So, you're saying sooner or later I'm going to get a holographic message from a princess?
...Huh, I might actually have to stop trolling THavoc with ponies if that happens. Mysterious holographic messages from princesses > THavoc trolling.
I doubt his outfit is any warmer than a traditional wool suit, but that would look a bit stodgy. If you have problems with your current employer's dress codes, perhaps you should let them know?Don't people dress professionally anymore? I guess this is a startup with not a lot of money so they can't afford to heat their building.
I'm probably just salty that my employer/profession expects me dress a certain way for no real reason.
The system is fuzzy because you're only using 1/32 of the pixels for each eye. That's the downside of a wide view angle lenticular display.It looks like a neat trick and all, but I don't think I'd want to own one, or even use it.
First, it looks incredibly fuzzy. Okay, the article mentioned they're working on a higher-res model, but this one looks poor.
Second, the finger-tracking is awful; I can't believe they went public with this version, in this state. The video shows so many instances of losing tracking, jumping, and generally laggy response. Even a bit of lag in the response of, say, a stylus, is jarring; this level would make me miserable in a moment. The poor response can be addressed, I'm sure, but they have a lot of work to do.
And third, trying to hold and move your hand in free space is tiring and inaccurate. There's no feedback, no way to rest your hand, no reference point aside from the screen.
The first two points can be solved. The third - not easily. Even if the first two are completely resolved, the third is a deal breaker for me. I just don't see how this could be enjoyable to use, or how it's any better than the 3D views we've been using on our standard 2D screens.
But... The ponies will be lonely...So, you're saying sooner or later I'm going to get a holographic message from a princess?
...Huh, I might actually have to stop trolling THavoc with ponies if that happens. Mysterious holographic messages from princesses > THavoc trolling.
How about mysterious messages from holographic princess ponies?
Don't people dress professionally anymore? I guess this is a startup with not a lot of money so they can't afford to heat their building.
I'm probably just salty that my employer/profession expects me dress a certain way for no real reason.
It was a pretty terrible game unless you're into the Dragon's Lair-esque FMV genre and really hate any sort of camera motion. Also, the interactive element was entirely 2d — that display has no capacity for 3d painting at all, its party trick is merely seemingly suspending the output of a CRT between some physical props. Using a cylindrical mirror rather than a Pepper's Ghost-esque plate of glass, but to provide a similar overall effect as the latter for close-up use.Amazing concept. I have a feeling this will work and sell as long as not TOO expensive. I can imagine sculptors and hobbyists having a field day.
This could be solved using the exoskeleton technology mentioned in the article the other day.I don't think I'd want to interact with such a system full-time unless I had supports for my forearms.
Should it say, "Help me Ponywan Kenobi. You're my only hope..."?But... The ponies will be lonely...So, you're saying sooner or later I'm going to get a holographic message from a princess?
...Huh, I might actually have to stop trolling THavoc with ponies if that happens. Mysterious holographic messages from princesses > THavoc trolling.
How about mysterious messages from holographic princess ponies?
Forward those to THavoc.
Should it say, "Help me Ponywan Kenobi. You're my only hope..."?But... The ponies will be lonely...So, you're saying sooner or later I'm going to get a holographic message from a princess?
...Huh, I might actually have to stop trolling THavoc with ponies if that happens. Mysterious holographic messages from princesses > THavoc trolling.
How about mysterious messages from holographic princess ponies?
Forward those to THavoc.