Memories from a youth spent in arcades and the reveal of <em>Mortal Kombat 11</em>.
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Honestly, I’m not even a fan of fighting games (mostly cause I suck at them), but that actually sounds like something fun you could do now. These are all pre-rendered sequences, so if you lose, it could just shift the camera to first person and you get to watch your beat-down from the POV of your character. VR would be fun, but there’s no reason to wait for that. I say do it now.I see that Aurich is a little put off by the realism with the gore, but honestly the MK series has been moving in this direction the whole time. Every new generation has tried to up the ante with the gore factor, as it's the act of being shocking and disgusting that made the series appealing in the first place.
There's no such thing as too much gore for longtime fans of the franchise. Mark my words, there will eventually be a VR Mortal Kombat where you get to watch fatalities in first person, dishing them out or receiving them. And the fans will eat. it. up.
I see that Aurich is a little put off by the realism with the gore, but honestly the MK series has been moving in this direction the whole time. Every new generation has tried to up the ante with the gore factor, as it's the act of being shocking and disgusting that made the series appealing in the first place.
There's no such thing as too much gore for longtime fans of the franchise. Mark my words, there will eventually be a VR Mortal Kombat where you get to watch fatalities in first person, dishing them out or receiving them. And the fans will eat. it. up.
I saw the headline on my phone and thought a re-mastered MK2 had been released.. Then, it registered it was an 11, not a Roman numeral and I thought, "Good God, I'm old..."
(fixed weird character error)
Okay, but I will be laughing at the YouTube video of people playing these kinds of games in VR and being completely unaware that they're destined for viral video fame.Honestly, I’m not even a fan of fighting games (mostly cause I suck at them), but that actually sounds like something fun you could do now. These are all pre-rendered sequences, so if you lose, it could just shift the camera to first person and you get to watch your beat-down from the POV of your character. VR would be fun, but there’s no reason to wait for that. I say do it now.I see that Aurich is a little put off by the realism with the gore, but honestly the MK series has been moving in this direction the whole time. Every new generation has tried to up the ante with the gore factor, as it's the act of being shocking and disgusting that made the series appealing in the first place.
There's no such thing as too much gore for longtime fans of the franchise. Mark my words, there will eventually be a VR Mortal Kombat where you get to watch fatalities in first person, dishing them out or receiving them. And the fans will eat. it. up.
I see that Aurich is a little put off by the realism with the gore, but honestly the MK series has been moving in this direction the whole time. Every new generation has tried to up the ante with the gore factor, as it's the act of being shocking and disgusting that made the series appealing in the first place.
There's no such thing as too much gore for longtime fans of the franchise. Mark my words, there will eventually be a VR Mortal Kombat where you get to watch fatalities in first person, dishing them out or receiving them. And the fans will eat. it. up.
The real crime, though, is just how bad the animations are in Netherealms' games. Everyone punches like they're leaning over an obstacle. They kick by flailing their legs rather than moving their hips. It looks like they're trying to MoCap stiff people who have zero flexibility. Their movements don't even seem like those of moderately athletic people, let alone martial artists.
I see that Aurich is a little put off by the realism with the gore, but honestly the MK series has been moving in this direction the whole time. Every new generation has tried to up the ante with the gore factor, as it's the act of being shocking and disgusting that made the series appealing in the first place.
There's no such thing as too much gore for longtime fans of the franchise. Mark my words, there will eventually be a VR Mortal Kombat where you get to watch fatalities in first person, dishing them out or receiving them. And the fans will eat. it. up.
The real crime, though, is just how bad the animations are in Netherealms' games. Everyone punches like they're leaning over an obstacle. They kick by flailing their legs rather than moving their hips. It looks like they're trying to MoCap stiff people who have zero flexibility. Their movements don't even seem like those of moderately athletic people, let alone martial artists.
They only did film actual actors in the original MK, and all the animated stuff that came afterwards (including this one) cannot hold a candle to it.
To think that it was made in 1992 and still way above something made a quarter century later is just crazy..
MKII is to me the peak of the whole series, I wouldn't be mad at all to have some kind of remaster available.I saw the headline on my phone and thought a re-mastered MK2 had been released.. Then, it registered it was an 11, not a Roman numeral and I thought, "Good God, I'm old..."
I agree! I was always terrible at the fighter games, but I love watching people who know what they're doing play. In 1993, my dad worked at a bowling alley with an arcade section, and I would be glued to the MK2 cabinet memorizing character backstories and sample fight scenes hoping a wizard would come along and beat the tar out of the game. (To this day, I still have an original MK Game Boy cartridge with a GB Advance I've never beaten. I use it mostly to replay Super Mario Land 2 - Six Golden Coins and Warioland: Super Mario Land 3.)MKII is to me the peak of the whole series, I wouldn't be mad at all to have some kind of remaster available.I saw the headline on my phone and thought a re-mastered MK2 had been released.. Then, it registered it was an 11, not a Roman numeral and I thought, "Good God, I'm old..."
I've played a handful of games of Mortal Kombat X, I've played a little Injustice 2, I'm not really a big fan of the way these NRS games feel. I doubt MK11 is for me. But at least for now I'm pretty excited to watch and see more, it's fun just to be on the sidelines.
I see that Aurich is a little put off by the realism with the gore, but honestly the MK series has been moving in this direction the whole time. Every new generation has tried to up the ante with the gore factor, as it's the act of being shocking and disgusting that made the series appealing in the first place.
There's no such thing as too much gore for longtime fans of the franchise. Mark my words, there will eventually be a VR Mortal Kombat where you get to watch fatalities in first person, dishing them out or receiving them. And the fans will eat. it. up.
I'm a decent Street Fighter player. I play SFV and Third Strike regularly, I can hold my own. But NRS games are just an entirely different feel, I find them very hard to adjust to. They don't have proximity guard, and for a Street Fighter player that's pretty alien.I agree! I was always terrible at the fighter games, but I love watching people who know what they're doing play.
I see that Aurich is a little put off by the realism with the gore, but honestly the MK series has been moving in this direction the whole time. Every new generation has tried to up the ante with the gore factor, as it's the act of being shocking and disgusting that made the series appealing in the first place.
There's no such thing as too much gore for longtime fans of the franchise. Mark my words, there will eventually be a VR Mortal Kombat where you get to watch fatalities in first person, dishing them out or receiving them. And the fans will eat. it. up.
The real crime, though, is just how bad the animations are in Netherealms' games. Everyone punches like they're leaning over an obstacle. They kick by flailing their legs rather than moving their hips. It looks like they're trying to MoCap stiff people who have zero flexibility. Their movements don't even seem like those of moderately athletic people, let alone martial artists.
They only did film actual actors in the original MK, and all the animated stuff that came afterwards (including this one) cannot hold a candle to it.
To think that it was made in 1992 and still way above something made a quarter century later is just crazy..
I saw the headline on my phone and thought a re-mastered MK2 had been released.. Then, it registered it was an 11, not a Roman numeral and I thought, "Good God, I'm old..."
(fixed weird character error)
I saw the headline on my phone and thought a re-mastered MK2 had been released.. Then, it registered it was an 11, not a Roman numeral and I thought, "Good God, I'm old..."
(fixed weird character error)
I'd kill for MK 1, 2, and MK 3 Ultimate Edition on my PS4. I was 10 when MK 1 came out in arcade. I remember seeing the Blood Code used for the first time during 6th grade at a friend's place. I've played the series off and on since 3, but nothing like when I used too. When I saw the announcement for 11 at the game awards last month I got that hype train nostalgia feel.
I'd kill for MK 1, 2, and MK 3 Ultimate Edition on my PS4. I was 10 when MK 1 came out in arcade. I remember seeing the Blood Code used for the first time during 6th grade at a friend's place. I've played the series off and on since 3, but nothing like when I used too. When I saw the announcement for 11 at the game awards last month I got that hype train nostalgia feel.
That was for PS3 as Mortal Kombat Arcade Kollection.
I'm a longtime fan of the franchise, and the realistic gore of the last couple of games really turns me off. As someone else above noted, the gore of the fatalities is too often too generic, so not only is it not appealing to some of us, it's boring as well.I see that Aurich is a little put off by the realism with the gore, but honestly the MK series has been moving in this direction the whole time. Every new generation has tried to up the ante with the gore factor, as it's the act of being shocking and disgusting that made the series appealing in the first place.
There's no such thing as too much gore for longtime fans of the franchise. Mark my words, there will eventually be a VR Mortal Kombat where you get to watch fatalities in first person, dishing them out or receiving them. And the fans will eat. it. up.
As someone who cut his fighting-game teeth on MK games, I feel the same way but reversed about Capcom's fighters. I don't get the rhythm of Marvel vs. Capcom at all, although I've enjoyed playing against the CPU on easy for years just to have Juggernaut crush people.I'm a decent Street Fighter player. I play SFV and Third Strike regularly, I can hold my own. But NRS games are just an entirely different feel, I find them very hard to adjust to. They don't have proximity guard, and for a Street Fighter player that's pretty alien.I agree! I was always terrible at the fighter games, but I love watching people who know what they're doing play.
There was one thing that always made me curious. MK2. The Pit II. In the background, you see two guys facing off. There's a guy on the left, looking like he's getting pumped up, ready to fight. There's a guy on the right, engulfed in flames, and apparently not too bothered about it. They look like they're about to start swinging at any second, but they never do. Maybe they're talking smack to each other. Maybe they're having a casual pre-fight conversation. You don't know. All you know is that they never fight, and one guy's on fire.
I always wondered what the hell was going on back there.
I'd kill for MK 1, 2, and MK 3 Ultimate Edition on my PS4. I was 10 when MK 1 came out in arcade. I remember seeing the Blood Code used for the first time during 6th grade at a friend's place. I've played the series off and on since 3, but nothing like when I used too. When I saw the announcement for 11 at the game awards last month I got that hype train nostalgia feel.
That was for PS3 as Mortal Kombat Arcade Kollection.
Ugh, wish I still had my PS3... I didn't know they had released that collection. Thanks for the info
I'd kill for MK 1, 2, and MK 3 Ultimate Edition on my PS4. I was 10 when MK 1 came out in arcade. I remember seeing the Blood Code used for the first time during 6th grade at a friend's place. I've played the series off and on since 3, but nothing like when I used too. When I saw the announcement for 11 at the game awards last month I got that hype train nostalgia feel.
That was for PS3 as Mortal Kombat Arcade Kollection.
Ugh, wish I still had my PS3... I didn't know they had released that collection. Thanks for the info
Here is a link to the PC version https://www.gamersgate.com/DD-MKAK-STEA ... -kolection
I'd kill for MK 1, 2, and MK 3 Ultimate Edition on my PS4. I was 10 when MK 1 came out in arcade. I remember seeing the Blood Code used for the first time during 6th grade at a friend's place. I've played the series off and on since 3, but nothing like when I used too. When I saw the announcement for 11 at the game awards last month I got that hype train nostalgia feel.
That was for PS3 as Mortal Kombat Arcade Kollection.
Ugh, wish I still had my PS3... I didn't know they had released that collection. Thanks for the info
Here is a link to the PC version https://www.gamersgate.com/DD-MKAK-STEA ... -kolection
Be forewarned, it’s terrible. It’s not actually the real first three games, but a really crappy approximation of them made in the Unreal engine.
That guy on fire ended up being the big bad guy many games later. There’s a great video series on YT about the history of MK that covers it.