HTC gets all the branding credit, but Valve is the driving force behind the Vive.
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[url=http://meincmagazine.com/civis/viewtopic.php?p=31473943#p31473943:2xv1yhxb said:tipsy.trex[/url]":2xv1yhxb]In more than a year but less than two, valve is going to buy HTC Vive Tech. Anyone wanna take bets on how much they'll spend?
Everyone who made HTC innovative in the old days has long since quit and moved to other companies where they continue to be innovative. I don't get the blind nostalgia for their brand name when the company is a shell of what it was.[url=http://meincmagazine.com/civis/viewtopic.php?p=31473905#p31473905:2i2jydjo said:Zak[/url]":2i2jydjo]That's a little harsh, even if it's true. I'm not a fan of HTC, never owned anything made by them, but I would hate to see them go. They made some decent smartphones, they just could not hold their weight against the 800lbs gorillas of this world. I'd hate to see a world where everything is made by five companies and all others are gone.I hope HTC can stay relevant.
[url=http://meincmagazine.com/civis/viewtopic.php?p=31473943#p31473943:2vf568lu said:tipsy.trex[/url]":2vf568lu]In more than a year but less than two, valve is going to buy HTC Vive Tech. Anyone wanna take bets on how much they'll spend?
[url=http://meincmagazine.com/civis/viewtopic.php?p=31473943#p31473943:3vc9rorh said:tipsy.trex[/url]":3vc9rorh]In more than a year but less than two, valve is going to buy HTC Vive Tech. Anyone wanna take bets on how much they'll spend?
[url=http://meincmagazine.com/civis/viewtopic.php?p=31474027#p31474027:1b888i79 said:yeahreally[/url]":1b888i79]I am sure that HTC is shopping around for buyers for HTC Vive Tech. Sony and Samsung have their own VR tech going on. Microsoft is partnering with Occulus. Most gaming hardware companies don't have the money to do an acquisition like this. So I'd have to put my money on Google or Valve buying them.
[url=http://arstechnica.co.uk/civis/viewtopic.php?p=31473935#p31473935:2l1o9fq6 said:Philippe23[/url]":2l1o9fq6]We all know Oculus has motion controllers, if they had someone else making sure hardware was ready for shipping at launch, Oculus might have been the clear winner a few months back.
[url=http://meincmagazine.com/civis/viewtopic.php?p=31474073#p31474073:18isdheg said:geniekid[/url]":18isdheg]If HTC Vive Tech turns out to be the Foxconn of the VR world, I'd call that a win from a business perspective.
Except that earlier in your article you mention that Valve doesn’t want to keep the technology to itself, so HTC will be able to continue using it even if Valve decides to play ball with other manufacturers.HTC's primary advantage in the VR market is its relationship with Valve. HTC doesn't own the technology, platform, or software it is currently celebrating, so what will happen to the company if Valve decides to step back from the hardware business or do business with one of HTC's competitors?
[url=http://meincmagazine.com/civis/viewtopic.php?p=31474125#p31474125:30esffby said:Zacpod[/url]":30esffby]I don't get why HTC doesn't do better in the phone market.
The M8 and M9 are 2 of the best phones I've ever used.
Blinkfeed is great. (Hard to put in to words how great, but if I ever get another non-HTC phone one of the first things I do will be hack Blinkfeed on to it...)
The hardware feels like quality in the hand. Nice and solid.
The interface mods are minor, and well thought out.
Oh, and the thing is as easy to hack on as a nexus, and near impossible to brick, too.
Compared to Samsung's plastic crap, and cartoonish android mods, HTC is miles beyond.
But I guess, as a culture, we like plastic crap. :s
Valve probably kept its name off of the HTC Vive to avoid being seen as playing favorites and to send a message that Steam VR is a place for any hardware manufacturer that wants to compete.
I think within 5 years vr has a good chance in an arcade setting. Not for home use though.[url=http://meincmagazine.com/civis/viewtopic.php?p=31474253#p31474253:ksm8y0tt said:Shlazzargh[/url]":ksm8y0tt]Honestly, I still think the big elephant in the room is not whether HTC will be thriving in a couple years... I'm still not convinced that VR itself is going to be a big thing in a few years. Yeah, sure there is much sound and fury and pretty lights now, but I have yet to see anything that makes me thInk strap-a-monitor-to-your-face VR is going to be more than a tiny niche.
If VR does not move into a bigger mainstream, then Valve might not find any partners other than HTC anyway for building VR systems so it won't matter who owns the tech and IP.
[url=http://meincmagazine.com/civis/viewtopic.php?p=31474253#p31474253:1d2we05x said:Shlazzargh[/url]":1d2we05x]Honestly, I still think the big elephant in the room is not whether HTC will be thriving in a couple years... I'm still not convinced that VR itself is going to be a big thing in a few years. Yeah, sure there is much sound and fury and pretty lights now, but I have yet to see anything that makes me thInk strap-a-monitor-to-your-face VR is going to be more than a tiny niche.
If VR does not move into a bigger mainstream, then Valve might not find any partners other than HTC anyway for building VR systems so it won't matter who owns the tech and IP.
[url=http://meincmagazine.com/civis/viewtopic.php?p=31474289#p31474289:2ylb7w7c said:theoilman[/url]":2ylb7w7c]I think within 5 years vr has a good chance in an arcade setting. Not for home use though.[url=http://meincmagazine.com/civis/viewtopic.php?p=31474253#p31474253:2ylb7w7c said:Shlazzargh[/url]":2ylb7w7c]Honestly, I still think the big elephant in the room is not whether HTC will be thriving in a couple years... I'm still not convinced that VR itself is going to be a big thing in a few years. Yeah, sure there is much sound and fury and pretty lights now, but I have yet to see anything that makes me thInk strap-a-monitor-to-your-face VR is going to be more than a tiny niche.
[url=http://meincmagazine.com/civis/viewtopic.php?p=31474127#p31474127:256oxaho said:Nerdgoggles[/url]":256oxaho]*sigh*
Ars Opiniona strikes again.
No, the subsidiary is branding only. It's wholly separate from HTC and no one is going to buy it without putting their OWN brand on it, and taking all of the profits.[url=http://meincmagazine.com/civis/viewtopic.php?p=31474039#p31474039:3e34oh6v said:Lee Vann[/url]":3e34oh6v][url=http://meincmagazine.com/civis/viewtopic.php?p=31473943#p31473943:3e34oh6v said:tipsy.trex[/url]":3e34oh6v]In more than a year but less than two, valve is going to buy HTC Vive Tech. Anyone wanna take bets on how much they'll spend?
I think it is more likely that HTC Vive Tech gets a name change to lose the HTC branding. And some investors buy into it so it is no longer a wholly owned subsidiary. This will give HTC a nice fat infusion of cash, and still allow them to their hand in the VR game.
[url=http://meincmagazine.com/civis/viewtopic.php?p=31474309#p31474309:ymzy09sm said:nagi[/url]":ymzy09sm]Can we stop pretending FoxConn has a future in mobile phones? Just because they manufacture iPhones everything doesn't mean a thing.
/s
I haven't had a proper experience of it myself yet, but the reactions I have seen from others using it are pretty exciting.[url=http://meincmagazine.com/civis/viewtopic.php?p=31474337#p31474337:pd1q8v0p said:kovach[/url]"d1q8v0p]
[url=http://meincmagazine.com/civis/viewtopic.php?p=31474289#p31474289:pd1q8v0p said:theoilman[/url]"d1q8v0p]
I think within 5 years vr has a good chance in an arcade setting. Not for home use though.[url=http://meincmagazine.com/civis/viewtopic.php?p=31474253#p31474253:pd1q8v0p said:Shlazzargh[/url]"d1q8v0p]Honestly, I still think the big elephant in the room is not whether HTC will be thriving in a couple years... I'm still not convinced that VR itself is going to be a big thing in a few years. Yeah, sure there is much sound and fury and pretty lights now, but I have yet to see anything that makes me thInk strap-a-monitor-to-your-face VR is going to be more than a tiny niche.
Please play Battle Dome for the Vive, and then tell me that there is no future for VR in the home.
Just don't look at the screenshots, actually play it somewhere there's a Vive. The gameplay is unique, brilliant and it really is the killer app for home room-scale VR.