Attention Civ developers:
In a turn based strategy game with preset tile positions, and looooong human turns.... You shouldn't be producing shoddy AI that takes aeons to complete a turn.
And the graphics don't need to take a beast of a graphics card to have it function smoothly. It's a fixed viewpoint.
In a turn based strategy game with preset tile positions, and looooong human turns.... You shouldn't be producing shoddy AI that takes aeons to complete a turn.
And the graphics don't need to take a beast of a graphics card to have it function smoothly. It's a fixed viewpoint.
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