No, it definitely isn't. Developers, and especially developers making application platforms, have a strong responsibility to ensure that "works for me" is as universal for their product as possible. "Doesn't work for me", and especially "doesn't work for me and it took me a week to figure out why", generally indicates a failure on the part of the developer.Frankly, I don't know what you all are doing to your PCs to make the Windows Store so unreliable.
"Works for me" is never a good argument given the diversity of the PC ecosystem. With UWP, Microsoft had the opportunity to build a more reliable and robust platform from scratch. Yet people are still having all sorts of issues with it. At this point, the chances I'll be buying a UWP game are about as good as me buying a GFWL one.
"Doesn't work for me" is just as bad.
The point is, it's just as anecdotal as "works for me."
What I do know is that for every person here complaining about how bad the Windows Store is, including the author of this article, there are probably ten other people out there playing FH4 on their PCs with no problems whatsoever. And Microsoft's telemetry shows that (because if it didn't, they'd have identified the problem and issued a fix for it by now.)
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