Why won’t Steam Machine support HDMI 2.1? Digging in on the display standard drama.

Corporate_Goon

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Frustrating that an issue like this is cropping up in 2025 but sounds like it should eventually get resolved? Maybe?

Gotta say though, this graphic is one of the least-informative I've ever seen:

hdmivrr.jpg
 
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Ironlenny

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I wonder how exactly the HDMI Forum exerts their authority. Are they saying Valve cannot advertise 2.1 support if they're using the open-source drivers? Could Valve just do the implementation and not advertise it? Has AMD signed some agreement with the Forum and they'd violate it with an open source implementation? Is it a patent issue?
 
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nancy-drew

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I wonder how exactly the HDMI Forum exerts their authority. Are they saying Valve cannot advertise 2.1 support if they're using the open-source drivers? Could Valve just do the implementation and not advertise it? Has AMD signed some agreement with the Forum and they'd violate it with an open source implementation? Is it a patent issue?
They control the use of the logo, branding, and IP rights to the HDMI standard, and are the ones to certify compliance.

They take it seriously apparently.
 
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detuur

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I wonder how exactly the HDMI Forum exerts their authority. Are they saying Valve cannot advertise 2.1 support if they're using the open-source drivers? Could Valve just do the implementation and not advertise it? Has AMD signed some agreement with the Forum and they'd violate it with an open source implementation? Is it a patent issue?
Just guessing, but HDMI Forum probably has a patent pool that can only be licensed under certain conditions (not open-sourcing NDA'd inner workings). Do it anyway, and you're violating not only the NDAs you signed to get access to the spec, but also violating the license agreement and thereby opening yourself up to patent suits.
 
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nancy-drew

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Just guessing, but HDMI Forum probably has a patent pool that can only be licensed under certain conditions (not open-sourcing NDA'd inner workings). Do it anyway, and you're violating not only the NDAs you signed to get access to the spec, but also violating the license agreement and thereby opening yourself up to patent suits.
Unless you're manufacturing your stuff in the US, they may also intercept and smash up your devices on entry to the country as counterfeit goods.

This is their literal business, and suffice it to say it's not in Valve's interest to get caught up in fighting that racket.
 
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I wonder how exactly the HDMI Forum exerts their authority. Are they saying Valve cannot advertise 2.1 support if they're using the open-source drivers? Could Valve just do the implementation and not advertise it? Has AMD signed some agreement with the Forum and they'd violate it with an open source implementation? Is it a patent issue?
There are patents and licenses tied to the actual implementation of features such as HDMI-VRR. So it's not just that they can't advertise it or even advertise it with a wink under a different term, but they can't legally implement or enable something like HDMI-VRR without approval.

So while HDMI 2.1 might have optional features that don't have to be implemented to call it 2.1 instead of 2.0, they also can't call it 2.0 while offering VRR. And I'm not sure an HDMI display would accept HDMI-VRR if the computer negotiates the connection as a 2.0 device
 
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Jeff S

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which supports even more bandwidth than HDMI 2.1 (and which can be converted to an HDMI signal with a simple dongle).

This got me wondering if Valve could get away with "one little trick" and just make it internally a DP port (as far as the driver is concerned) and wire it to an external port that is just an HDMI 2.1 dongle in disguise?

To the user, it just looks like an HDMI port on the back of the case. . .

Although that probably means that in OS management tools, you have 2 DisplayPort ports show up, and zero HDMI, which might be a technical support issue as users get confused.

Although it's probably also too late in the product development cycle to make such a change. If it's even theoretically possible.
 
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Xyler

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Given that the Steam Machine is made by themselves, can't they just use a close source driver for the HDMI 2.1 stuff?
Steam Machine is essentially a custom PC in a 6inch cube form.

It uses AMD GPU on Linux, which are open source drives. Valve is a big supporter of Open Source Software, just look at how they help Arch Linux, FEX, and have open sourced Proton.

It's the HDMI Forum who disallow HDMI 2.1 Software from being in Open Source drivers. If AMD had a closed source driver for Linux, then it wouldn't be a problem.

Ironically, I think that would mean Steam Machine running Windows would be able to use HDMI 2.1, since the drivers on Windows aren't open source for AMD hardware.
 
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Jeff S

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https://meincmagazine.com/gadgets/202...ems-with-8gb-gpus-but-valve-is-working-on-it/

From the tests of similar GPUs, this machine isn't going to be doing 120FPS while playing at 4K, so it's probably a non issue.
Depends on the game, doesn't it? An older game that isn't as visually demanding might run at 120FPS at 4K just fine, no? It's not like you can only play the latest greatest games on Steam. . . they have a back catalog stretching what, 20 years?

A lot of the back catalog might not support 4k at all, but I bet some will, like maybe things published approx 2010 to 2020, say?
 
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Granadico

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This got me wondering if Valve could get away with "one little trick" and just make it internally a DP port (as far as the driver is concerned) and wire it to an external port that is just an HDMI 2.1 dongle in disguise?

To the user, it just looks like an HDMI port on the back of the case. . .

Although that probably means that in OS management tools, you have 2 DisplayPort ports show up, and zero HDMI, which might be a technical support issue as users get confused.
I wish there was a solution like this for the Switch 2 that has a similar issue because of the USB-C connection. The HDMI stranglehold on the industry is bad for everyone except for the people making money off it.
 
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Bernardo Verda

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The whole original justification for creating "Intellectual Property" (copyright, patents) laws was they were supposed to promote progress & innovation to benefit all.

But it's become mostly an extortion racket that hobbles progress & innovation. Instead of supporting creators, they reward gatekeepers.
 
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frostycakes

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I'm confused. In the world of patented media formats, AFAIK there's nothing stopping a company that has and is paying for a license to use the codec from using an open source implementation of said codec in their products. Does HDMI Forum think they have some special sauce that just can't possibly be released in an open fashion, even with the license requirement? It sounds like AMD and Valve have both paid their licensing for HDMI, why wouldn't the Forum be able to sue anyone using the implementation without paying for a license regardless?

If we have to live in this dumb software patent world, I don't see why the Forum should be able to have these restrictions if they're not writing and supplying the relevant software themselves to their licensees.
 
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The whole original justification for creating "Intellectual Property" (copyright, patents) laws was they were supposed to promote progress & innovation to benefit all.

But it's become mostly an extortion racket that hobbles progress & innovation. Instead of supporting creators, they reward gatekeepers.
Patents can both help progress and innovation in the big picture and long term while also hobbling it in the short term. I'm curious what economists would have to report on the history of that, but I'm sure even they have plenty of different conclusions and arguments about it too. Either way, it stinks in the short term
 
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HiroTheProtagonist

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So do DisplayPort TVs exist or is HDMI bribing TV makers to stay HDMI-only?
If we're willing to play semantics, my AORUS FO48U monitor is basically just a rebadged LG C2 but with a DisplayPort and KVM instead of a tuner. There was also the Philips 558M1RY, which was a 55" monitor, but similarly had no TV functionality.

Ultimately no, there are no TVs on the market with native DisplayPort, and it's largely a function of HDMI gatekeeping CEC functionality and most home theater hardware not supporting it either.
 
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0/0

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It's not any better on the Nvidia side for Linux sadly. On Displayport if I turn off my monitor I can't get it back, a very common issue. I tried every workaround on earth. On HDMI if I do the same I'm okay but I have to reset the audio stack to get sound back at least 50% of the time. Tons of distros, wayland and xorg, different DEs, all have issues on nvidia, at least with my monitor.

I'm so close to buying a cheap Intel Arc as a display adaptor so I don't lose all my hair.
 
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ldrn

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It sounds like it's a general Linux issue more than a Steam Machine issue. Hopefully Valve puts enough development effort into this to solve it for everybody running Linux.

And honestly, given what appears to be the relatively modest specs of the Steam Machine this doesn't seem likely to be a big issue. Pushing enough pixels to require HDMI 2.1 is probably beyond what the box can do on most games.
If you check out the other Ars article linked above, AMD literally wrote the driver to support it and the HDMI mafia barred them from releasing it.
 
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sword_9mm

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Does it even matter at this point other than for small indie games, older games, or the UI?

The hardware can barely handle 1080p/1440p60 at native resolution for most modern games, I doubt it'll be able to hit 4k/120 in most games...

What if someone wants to play Silksong on their expensive valvecube at 4k/120? Should they just have bought a console?
 
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Boskone

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It sounds like it's a general Linux issue more than a Steam Machine issue. Hopefully Valve puts enough development effort into this to solve it for everybody running Linux.

And honestly, given what appears to be the relatively modest specs of the Steam Machine this doesn't seem likely to be a big issue. Pushing enough pixels to require HDMI 2.1 is probably beyond what the box can do on most games.
It's not really a Linux issue, but an HDMI forum issue.

HDMI doesn't want to open-source it. If they weren't so dead-set against it, it'd already be available to Linux.

Fortunately, for most gaming uses DP 1.4 is adequate and available. It's only living room gamers who'll have to worry about it, and they'll kinda just have to deal with a--from a quick glance at Amazon--$20 dongle or cable.
 
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J.King

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Given that the Steam Machine is made by themselves, can't they just use a close source driver for the HDMI 2.1 stuff?
They could (assuming they could write the code or license it from AMD), but using the same driver everybody else uses is a lot easier and leads to fewer bugs. Given that HDMI 2.1 features are of marginal utility for a computer of such modest power and you can just use DisplayPort anyway, Valve probably figures this is the HDMI Forum's problem to fix.
 
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pavon

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Given that the Steam Machine is made by themselves, can't they just use a close source driver for the HDMI 2.1 stuff?
AMD has developed full HDMI 2.1 capability, but have decided not to release it as a proprietary driver after the HDMI Forum rejected their request to release it as open source. I don't know their reasoning, or if Valve could change their minds. One issue is that AMD doesn't hold the copyright on the entirety of the open source Linux driver. Since they have upstreamed it into the Linux kernel, there have been contributions from people outside of AMD, and those developers retain the copyright for their contributions. So they would need to audit and rewrite any portions that they didn't hold the copyright on in order to release a modified proprietary driver. Or find some way to have proprietary binary blobs that the open source driver uses, in a manner that satisfies both the HDMI forum, the GPL, and their driver architecture.
 
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