True to its word, Valve has released a beta version of SteamOS, the Linux-based operating system that it will use to power its living room Steam Machine consoles. The release coincides with a lucky group of 300 public beta testers who were selected to actually receive Steam Machines to test on—the rest of us can still use the OS, but we’ll have to bring our own hardware.
Valve had previously recommended that users who aren’t “intrepid Linux hackers” should wait a few more months before trying out SteamOS, but that’s not going to stop Ars from barreling head first into the midst of things! We downloaded the OS as quickly as we could after it went live and spent some time getting it whipped into shape on fresh hardware. Contrary to Valve’s warning, the install wasn’t complex or scary at all—though if you’ve never installed Linux before, it might take you a bit out of your comfort zone.
The hardware
| Specs at a glance: The Ars Technica Steam Machine | |
|---|---|
| CPU | Intel Pentium G3220 (Haswell), dual-core, 3.0GHz |
| GPU | Zotac Geforce GTX660 (2GB) |
| RAM | 8GB DDR3-1600 |
| Motherboard | MSI H81I (mini-ITX) |
| Storage | Western Digital WD Blue 7200 rpm 500GB HD |
| Sound | Onboard |
| Network | Onboard (wired gigabit Ethernet) |
| PSU | Antec VP-450, 450W |
| Case | BitFenix Prodigy, arctic white |
Since we didn’t receive a Steam Machine to test, we set out to build our own. Our goals were to stick to SteamOS hardware known to be good and to keep the price between $5-600. Andrew Cunningham, Kyle Orland, and I all stuck our heads together and came up with the configuration at right. All items were purchased from NewEgg, and the total prior to shipping was $562.93.
We certainly could have gone much higher if we’d been willing to spend real gaming PC money. However, to keep the price at least marginally competitive with next-gen console offerings, we backed several of the components down. We chose a dual-core Haswell Pentium instead of a more feature-loaded i5, 8GB of RAM instead of 16GB, and a spinny disk over an SSD. Fortunately, all of these components can be upgraded at any point—this is, after all, a PC.
On the other side of the fence, if $600-ish is too high, you could skim some cost off by going with previous-generation or lower-end components at the expense of future expandability. The place with the most “give” is the video card. We stuck with the GTX660 because it’s specifically called out in Valve’s previously released Steam Machine specs (although we went with the 2GB model instead of 3GB). The types of games that we’ll eventually be playing on this thing are, at least for now, well-known titles that have previously been out on other operating systems, so it’s easy to target your video card to the type of gaming experience you want to have.
When we were planning the build, we had very little info on exactly what video drivers would be bundled with the SteamOS beta, so sticking with an Nvidia GPU that Valve itself was going to use in real Steam Machines was the safe option. Now that the operating system is out, here are Valve’s official hardware requirements, from the SteamOS FAQ:

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