The past week probably hasn’t gone exactly as Microsoft had hoped. More than 8 million people watched the reveal of the new Xbox One, but the general tone of the commentary from pundits and players in the days since has been overwhelmingly negative. Gamers on countless message boards and Twitter conversations are up in arms about the lack of demonstrated games, unsettled issues surrounding used games and DRM, and a host of other annoyances big and small. Mainstream columnists have focused on potential privacy concerns for the “always on” Kinect that has to be connected to the system. Investors have seemed largely unimpressed, sending Sony’s stock surging while keeping Microsoft’s level in the wake of the reveal.
Definitely not Microsoft’s ideal start, but perhaps it’s what the company should have been expecting given the odd, scattershot focus the Xbox One reveal took. Yes, Microsoft avoided Sony’s mistake of failing to show the casing for the system, but it failed to emulate Sony’s focus in presenting a bevy of technology demonstrations and playable live demos. Compare that to Microsoft’s weak software showing: a few uninspiring seconds of generic, Forza car-porn; a confusing, unexplained TV/game hybrid from the creators of Alan Wake; and unfinished wireframe athletes from EA Sports. The only game to get significant time and attention at the Xbox One reveal was Activision’s new Call of Duty: Ghosts. That reveal showed off the improved performance of the system, sure, but in an extremely predictable fashion. The display didn’t seem in any way exclusive to the Xbox One (as opposed to Sony’s exciting Killzone demonstration).
These short snippets of actual gaming were absolutely overwhelmed by talk of the Xbox One’s non-gaming features. Microsoft led the hour-long presentation with almost 10 minutes on how the system could be used to easily watch live TV, as if being able to switch inputs without picking up a remote control was the killer app that would cause millions of people to rush out to spend hundreds of dollars on the console. (Oh, and a lot of those features only work in America anyway). Five more minutes were wasted on announcing a Halo television series that had nothing to do with the Xbox One. The series could have easily been announced as successfully through a YouTube video. Even more time was wasted on announcing a “historic” partnership with the NFL that pointedly avoided any concrete discussion of how that partnership would actually improve the couch potato experience in the slightest.

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