We don’t know the price of the just-announced Wii U console from Nintendo. We don’t know the release date. We don’t know the technical specifications (asking Nintendo employees about what’s in the hardware, or even the resolution of the screen, has proven futile). What do we know? That Nintendo doesn’t want to make this system about technology alone.
What Nintendo is showing to the press is a series of proof-of-concept experiences designed to show what the hardware can do. We’re already sold.
What is the Wii U?
Although it wasn’t made clear during the press conference, this is a brand new console with an updated deck as well as a new controller. The decks are held safely behind plastic in all the demo stations, so few details could be gleaned. Imagine the Wii, but with curves, and you’re done.
The new controller is comfortable in the hands, with smooth white styling and well-designed ergonomics. The buttons are all where you expect them to be, along with the dual analog sticks. It may look awkward in pictures, but in practice the controller is a joy to hold.
I was able to play the demo for New Super Mario Bros. Mii with no problems, and so far the game is simply New Super Mario Bros. in high definition, played on the television or simply on the controller. Both methods look great.
In fact, while we didn’t find out what type of display is in the controller, we were immediately impressed by it. The image is bright, detailed, and perfect. The 6.2 inch size is perfect for the games we played, while still keeping the size you want from a controller. Very impressive.
Nintendo says the controller can display information on its screen that doesn’t appear on the TV. In multiplayer games, the player using the new controller can have a different experience from those looking at the TV, offering new co-op and competitive experiences, all in high definition.
Loading comments...