It’s rare to see a video game character smoking these days, unless they’ve been grandfathered in. I’m looking at you, Snake. Vanquish‘s Sam Gideon doesn’t care about being a role model, he slams a cancer stick in his mouth after every firefight and during cut scenes. There is a button that causes you to light a cigarette while hiding out behind cover. Be careful though; some enemies are attracted by the flame.
Gideon is wearing an experimental suit called ARS, the Augmented Reality Suit, and the ARS designation is prominently displayed on his chest. He has an attractive female handler who works for “Nature Nurtured,” and she helps him work through his issues with the suit as well as hacking various and sundry terminals. The camera is forever pinned to her legs.
You can’t jump, but you can slide around the levels by activating a series of jets, a move that helps you to avoid the copious gunfire and missiles that flood each level. “Shoot anything bigger than a Roomba!” one character tells you after demolishing a series of robots.
If you don’t mind a whole lot of goofy things in a game, you’re going to love Vanquish.
Russians, weapon platforms, space operas
The story is out there. There is a huge station floating in space, tasked with creating energy for a world that is running out. After a coup in Russia puts the station in control of our enemies, it’s used as a weapon to glass San Francisco. A lengthy introductory cinema gives the game a very space-opera type vibe before you are given the job of taking the station back. A group of indistinguishable soldiers will help you.
The station is absolutely monstrous, with epic vistas and a spinning design that sometimes seems to put the ground where the sky should be. The sense of scale offers some of the coolest moments in the game, such as when a huge laser sweeps across the land and cuts entire buildings in two. In another, a battle between two train cars on elevated tracks goes crazy, one train twists above you, and the robots rain bullets down onto your position. This is to say nothing of some of the boss battles, where the enemies can stretch into the heavens. The voice acting may be amusingly cheesy, but the design of the levels, enemies, and set pieces is top notch. This is beautiful game, and you’ll often want to pause to admire what you’re seeing. Of course, if you do take a second to gape at your surroundings it will likely end with your becoming a red smear on the ground, but every now and again we all need to stop and die over the roses.
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