| Specs at a glance: Microsoft Surface 3 | |
|---|---|
| Screen | 1920×1280 10.8″ (213 PPI), 10-point capacitive touchscreen |
| OS | Windows 8.1 64-bit |
| CPU | 1.6GHz Intel Atom x7-Z8700 (up to 2.4GHz) |
| RAM | 2 or 4GB LPDDR3 1600 |
| GPU | 600MHz Intel HD |
| Storage | 64 or 128GB |
| Networking | 802.11a/b/g/n/ac, Bluetooth 4.0 |
| Ports | Mini-DisplayPort, headphones, microSDXC, USB 3, Cover port |
| Size | 10.52×7.36×0.34″ |
| Weight | 1.37 lb |
| Battery | “9 hours of browsing” |
| Warranty | 1 year |
| Starting price | $499 (2GB RAM, 64GB storage) |
| Price as reviewed | $878.97 (4GB RAM, 128GB storage, Type Cover, Surface Pen, Surface 3 Dock) |
| Sensor | Ambient light sensor, accelerometer, gyroscope, magnetometer, 8MP rear camera, 3.5MP front camera |
| Other perks | 13 W charger |
To understand the Surface 3, you must first understand the Surface Pro 3.
The Surface 3 is not the third Surface. It’s not a successor to the Surface RT released in 2012 or 2013’s Surface 2. Those systems used ARM processors and could not run common-or-garden Windows desktop software.
In many ways, these devices exacerbated all the flaws found in Windows 8. The operating system had a decent enough touch interface, but it was desperately incomplete, forcing the use of the Windows desktop interface even if you were trying to use fingers and the on-screen keyboard. The ARM devices took it a step further: the only third-party applications they supported came through the Windows Store and offered those same finger-friendly interfaces—but they also included Office, in all its finger-unfriendly glory, running on the Windows desktop. They took Windows 8’s awkward hybridity and turned it up to 11. As Nigel Tufnel might have put it, “it’s one worse.”
The Surface 3’s heredity is, instead, the Surface Pro line. The Surface Pro and the Surface Pro 2 were both somewhat clumsy. They had the same basic form factor and concept as the Surface RT and Surface 2, but these were thicker, louder, heavier, and hotter tablets. They packed in x86 processors. What they lost in portability and longevity, however, they made up for in versatility. The processors meant that they could run more or less any Windows application ever written, and their integrated stylus support won them praise from both OneNote fans and digital artists.
Nonetheless, these were still strange machines. Their screens in particular were sized for a tablet: a 10-inch screen is a decent size when hand-held, but it was awfully small when using the Windows desktop.
Last year’s Surface Pro 3 delivered an altogether more coherent design. It was still clearly related to the Surface Pro and Surface Pro 2, but with the Pro 3, Microsoft tailored the design to play to the strengths of the older models. The screen was made bigger, with a 12-inch diagonal. This might not sound much, but it greatly increased the comfort when using desktop applications. The aspect ratio of the screen was also changed, from 16:9 to 3:2. This made the device feel more natural when used with the pen.
Loading comments...