Benchmarking is not the end-all, be-all for potential gadget buyers. But these tests are good for showing a device’s raw potential power. Sites like Ars rely on them to help paint a more thorough picture of anything we review. Manufacturers know this, and apparently some even take steps to boost performance within popular benchmark tests.
Anandtech recently dusted off a pair of international model Galaxy S 4’s equipped with first-gen Exynos 5 Octa (5410) SoCs to investigate a beyond3D forum rumor that Samsung was allegedly only exposing its 533MHz GPU clock to specific benchmarking tests while limiting other apps and games to 480MHz. Anandtech’s initial results had the team wondering about CPU performance as well. And their final research showed that three tests—AnTuTu, GLBenchmark 2.5.1, and Quadrant—“get fixed CPU frequencies and a 532MHz max GPU block” while others did not. So the Anandtech team next examined the specific APK responsible for this behavior and found more possible benchmark exceptions hard-coded within (like Linpack and BenchmarkPi). It looks like Samsung intentionally let its device perform better on certain benchmarks than in genuine day-to-day use.

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